Well.....
After a week of consternation and second guessing... and crappy parses...I've come to the conclusion I may need a revamp. My current setup of monk, dirge, assassin, coercer, mysic, inquisitor I feel is underperforming and in need of a revamp especially in higher content (Drunderx2, x4, etc).
My thinking goes along these lines.. I need more AOE dps, period. The new lineup I am contemplating will be: Bruiser, troubador, illusionist, warlock, inquis, defiler (dirge, mystic, monk, coercer to all be betrayed, warlock will be brand new and need to be leveled).
My reasoning:
Bruiser > monk for AOE dps and dps in general. AOE snap is nice.
Warlock > assassin for AOE dps. Assassin dps suffers greatly as he is constantly moving around to each of my monk's targets who I am forced to shuffle constantly since no AOE snaps.
Defiler > mystic. I plan to switch the coercer to illy for added caster dps so need the defiler to have more self power preservation.
Troub > dirge. For caster group which this will be mainly now.
Illusionist > coercer. For caster dps, and also mezzing which I plan to utilize at some point. Also heard will add more dps to brawler than coercer. Lose coercive healing and some power heals which is a bummer but pros > cons IMO.
What do the more experienced members here think? What pitfalls can i expect with this group? I'm thinking of even switching out the inquisitor to a fury but that would mean even less survivability, and I'm already losing plenty here.
After a week of consternation and second guessing... and crappy parses...I've come to the conclusion I may need a revamp. My current setup of monk, dirge, assassin, coercer, mysic, inquisitor I feel is underperforming and in need of a revamp especially in higher content (Drunderx2, x4, etc).
My thinking goes along these lines.. I need more AOE dps, period. The new lineup I am contemplating will be: Bruiser, troubador, illusionist, warlock, inquis, defiler (dirge, mystic, monk, coercer to all be betrayed, warlock will be brand new and need to be leveled).
My reasoning:
Bruiser > monk for AOE dps and dps in general. AOE snap is nice.
Warlock > assassin for AOE dps. Assassin dps suffers greatly as he is constantly moving around to each of my monk's targets who I am forced to shuffle constantly since no AOE snaps.
Defiler > mystic. I plan to switch the coercer to illy for added caster dps so need the defiler to have more self power preservation.
Troub > dirge. For caster group which this will be mainly now.
Illusionist > coercer. For caster dps, and also mezzing which I plan to utilize at some point. Also heard will add more dps to brawler than coercer. Lose coercive healing and some power heals which is a bummer but pros > cons IMO.
What do the more experienced members here think? What pitfalls can i expect with this group? I'm thinking of even switching out the inquisitor to a fury but that would mean even less survivability, and I'm already losing plenty here.