Dungeon crawl makes them move around the best.
Choose DC in main menu, go to nav tab and select DC radio button and click the Start Pather button.
Run the path you want to take( may need to have a totem of the chameleon for invis to survive making the path) and press create finish at the end of your run then select save navigation for the path you just made. No wonky Start/Finish like the harvester...no need for POI or anything, just start, run the path, click finish and then save the path.
Now, make sure you have some pull method set. I never understood why there isn't a "run to the mob and beat the crap out of it" choice, but there isn't. So, use the pull down to set a spell/CA and make sure the refresh timer on that spell is the lowest for all the aggro spells you have. Set the range and press SET button to have eq2bot remember the spell.
I always close eq2bot then restart it at this point. That way I know everything is saved and I go back and check my various settings. EQ2Bot likes dangling a number on the spell pull range...which will break the pull spell, or do other crazy things. So, better safe than sorry...close it using the X in the upper right and restart it.
I think that is it...you of course should tweak the Class tab and ignore tab embedded in the eq2bot options tab...but otherwise, you are ready to press Start EQ2Bot on the main tab.