Multicharacter
Senior Member
Player question:
Does any of our crashes get logged? The reason I am asking is because when I play for example Planet Calypso and the game crashes, I get a "error report" containing data codes and stuff which I can choose to submit to the developers to help them track the problem.
I have never seen this in EQ2 upon a crash, so I wonder if this is even in the game? And if it is, is it hidden and working in the background all the time as we play? Because I don't think doing such is allowed without the user accepting it?
Rothgar answer:
Yes, we actually do log crashes when they occur on your client. Then, the next time you connect to the game, the crash is uploaded automatically. No personal information is sent with the crash report, just information about the game and things we would already know, like what IP address you are connecting from.
We review these crash logs almost daily and attack the top entries in the list since they are grouped by crash address.
If you want to PM me details about your specific crashes (IP Address, Computer Name, Time the Crash Occurred) I can look up those entries and see if they are something we are already working on, or something else.
I wonder if it would be wise to delete the crash logs whenever a crash is caused by ISXEQ2.
Does any of our crashes get logged? The reason I am asking is because when I play for example Planet Calypso and the game crashes, I get a "error report" containing data codes and stuff which I can choose to submit to the developers to help them track the problem.
I have never seen this in EQ2 upon a crash, so I wonder if this is even in the game? And if it is, is it hidden and working in the background all the time as we play? Because I don't think doing such is allowed without the user accepting it?
Rothgar answer:
Yes, we actually do log crashes when they occur on your client. Then, the next time you connect to the game, the crash is uploaded automatically. No personal information is sent with the crash report, just information about the game and things we would already know, like what IP address you are connecting from.
We review these crash logs almost daily and attack the top entries in the list since they are grouped by crash address.
If you want to PM me details about your specific crashes (IP Address, Computer Name, Time the Crash Occurred) I can look up those entries and see if they are something we are already working on, or something else.
I wonder if it would be wise to delete the crash logs whenever a crash is caused by ISXEQ2.