Is this normal for the latest crafting script?

MrRontero

Active Member
I have noticed a number of "bugs" in the craftUI script that I'm using. I have downloaded the feature pack and installed but it still behaves strange...

1. None of the recipes are right. Every time I level up, I have to run the getrecipes script. That fixes the fuel amounts for all recipes.

2. The "Camp after finished" Checkbox is gone.

3. Getrecipes will only run if I leave off all command line switches. I cannot get it to run from level X to level y. THe syntax I use is run getrecipes 50 55. The resulting response from the script is "Getting recipes 55 through 0" If I leave off all command line switches, it will do all recipes. That's fine but very time consuming to update only 4 more since the last level.

4. Most fuels are not recognized in the list of needed items. Even if you have them in your inventory it shows that you need them. The script runs just fine though but you cannot tell it to automatically buy needed fuel. I can fix this by editing the right files I just thought it was not necessary anymore.

Are these normal? I fear my installation is a jumbled mix of old and new scripts and that may be my problem. Before I delete everything and reinstall, I just wanted to know if this is normal.
 

Blazer

Active Member
MrRontero said:
I have noticed a number of "bugs" in the craftUI script that I'm using. I have downloaded the feature pack and installed but it still behaves strange...

1. None of the recipes are right. Every time I level up, I have to run the getrecipes script. That fixes the fuel amounts for all recipes.

They changed the fuel amounts after we had already created the xml file, however I will be removing the need of recipes files in the next release.

2. The "Camp after finished" Checkbox is gone.

Fixed for the next release.

3. Getrecipes will only run if I leave off all command line switches. I cannot get it to run from level X to level y. THe syntax I use is run getrecipes 50 55. The resulting response from the script is "Getting recipes 55 through 0" If I leave off all command line switches, it will do all recipes. That's fine but very time consuming to update only 4 more since the last level.

Wont be needed for the next release.

4. Most fuels are not recognized in the list of needed items. Even if you have them in your inventory it shows that you need them. The script runs just fine though but you cannot tell it to automatically buy needed fuel. I can fix this by editing the right files I just thought it was not necessary anymore.

Probably a combination of the first point. Either this wont be an issue on the next release.

Are these normal? I fear my installation is a jumbled mix of old and new scripts and that may be my problem. Before I delete everything and reinstall, I just wanted to know if this is normal.
Just be patient for the next release, which is due soon.
 

Greythorn

Well-Known Member
Yes everything you said is (normal) alot of stuff has changed and will keep changing until and shortly after the next expansion .. which is when I am hoping things will get redone.

With two new crafting classes and alot of added features to old classes things will be differrent.
 

MrRontero

Active Member
Blazer said:
Just be patient for the next release, which is due soon.
Thanks, that's all I needed to know. It still works and these are just minor glitches. As I said, I was going to rip it all out and reinstall but it looks like I'm just fine.

Keep up the good work.
 
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