Just a heads up looks like massive changes are coming in VG code

VGgamer

Member
Not sure how it will affect ISX but figured it might be a lot of work again ala the summer update, when it goes on test, let us know what we can do to help
:)
"Just wanted to let everyone know that the Code team is around and pretty busy! The last couple updates have only been content, but that doesn't mean we haven't been hard at work on the next features and fixes.

We just completed a feature that took a couple weeks to finish and is currently in testing. I can't talk much about the details of the feature just yet, but it should be announced in January and launched sometime early Feb.

Besides the bugs that we are continually fixing, we are taking some time to completely rewrite core systems. One such core system is the network layer. Unfortunately, the Unreal network layer was not designed to support the kind of stress that an MMO can deal out, and so we are working on replacing it with a proven system that we use in all of our newer games such as PlanetSide2. Some of you are probably thinking, "Holy ****, that is a huge change!”, and I'd respond to that with, "Yes it is!".

What will this new network layer fix you might ask? First, before it fixes anything, this system will provide much more insight on what is happening between server to server and server to client communication. Second, it will most likely fix issues with packetloss, zoning disconnects, and “lag” associated with raiding. If not, I will atleast have the latest tools and information to fix the issue once and for all.

With a change this big, we will need extra testing time and help on our Test server. This is one of those changes that will probably work great on our internal environments, but once under some stress, will show some cracks. So look for a call out to visit our Test Server early next year!

Hobart
"
 

Amadeus

The Maestro
Staff member
We'll see how it looks. I don't have much free time except in the summer. So, if it's just a major time sink, it may take quite a while and/or even into the summer.

If it's something that would require a complete rewrite (note: the big update last summer did NOT take a big rewrite...just a lot of updates), then I might drop the project. We'll just have to see how it looks when it appears. I can probably tell a lot by downloading and testing with the test server. So, just update this thread when it's on test.
 

VGgamer

Member
Bump, looks like the changes are on test. When you can look at it and know what we can all do to help out, I am sure many of us will do what ever we can to assist



"Welcome to Test Server! To get your character copied from Telon to Test, just type /copycharacter in game for each character you want copied.

WARNING!!! WARNING!!! NETWORK CHANGES AHEAD!!!

This is a significant rework of the network and surrounding game layers. This was a major change. I can't stress this enough, this was a MAJOR change!

Initially, we want players just to log into Test and do normal individual and group testing. Next week, we'll start scheduling some raid testing.

We are looking for anything that is different from Live that is a negative change. You can report issues in this thread and through /bug."
 

VGgamer

Member
On the launch pad once its started, at the top left there is a line "Version: live" just have to click on that. It will bring up a new window, change the version to "Test", click apply and then it should start downloading the patch for the test sever files. You should then be able to log in with any toons that you did a /copy with from the live (after they do the weekly transfer) or create a new character on test. I was on there a bit last night, I can confirm its up and running. Here is to hoping its not as crazy undertaking to keep ISXVG up to date!
 
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