Melee toons question for the experts

dtgreer

Member
So, I have a question.

My group currently consists of a SK, Inq, Warlock, Mage, Coercer, and a Troubie. I have found that in several battles if I joust in the troubie he just melts from the Aoe's. I know I can manually trigger his AoE blocker before jousting in but with the recast timer that would mean out of a 2+ minute fight he gets in melee range for like 20 seconds of the battle. If he just stays jousted out his dps drops from like 80k-100k to the 30k range. He is decently equipped with a combo of Heroic and challenge mode SS gear. I have been running the heroic SS instances we I notice this.

I was thinking about creating some other toons to bot like an assassin but am concerned about the same issue there. Is the melee DPS toons (non tank) melt without their AoE blocker up how can they effectively DPS?

I was curious what the experts do.. Is it just a combination of triggering any AoE blockers you have plus timing jousting? Or is it more of a gear issue?
 

Kannkor

Ogre
So, I have a question.

My group currently consists of a SK, Inq, Warlock, Mage, Coercer, and a Troubie. I have found that in several battles if I joust in the troubie he just melts from the Aoe's. I know I can manually trigger his AoE blocker before jousting in but with the recast timer that would mean out of a 2+ minute fight he gets in melee range for like 20 seconds of the battle. If he just stays jousted out his dps drops from like 80k-100k to the 30k range. He is decently equipped with a combo of Heroic and challenge mode SS gear. I have been running the heroic SS instances we I notice this.

I was thinking about creating some other toons to bot like an assassin but am concerned about the same issue there. Is the melee DPS toons (non tank) melt without their AoE blocker up how can they effectively DPS?

I was curious what the experts do.. Is it just a combination of triggering any AoE blockers you have plus timing jousting? Or is it more of a gear issue?
More than likely gear. The exception is if you're talking about (generally raid mobs) red text AEs, those require to be jousted out/AE blocked.

But for most things heroic, they should be able to live unless they are tanking, or are in front of mobs (such as your tank is surrounded so while being behind a few mobs, they are in front of a bunch also.
 

dtgreer

Member
More than likely gear. The exception is if you're talking about (generally raid mobs) red text AEs, those require to be jousted out/AE blocked.

But for most things heroic, they should be able to live unless they are tanking, or are in front of mobs (such as your tank is surrounded so while being behind a few mobs, they are in front of a bunch also.


Ok.. What I suspected or feared :)

I think it is probably because in the 3 boss fight in Lyceum he is actually beside the other two... Good to know. Thanks
 

macker0407

Active Member
The melee/ranged delta shouldn't be that big, unless you're not using a bow and purely relying on ability DPS.
 

dtgreer

Member
The melee/ranged delta shouldn't be that big, unless you're not using a bow and purely relying on ability DPS.
Interesting. Yeah, I have a bow but have the Troubie set to melee auto attack. I will switch him to ranged auto attack and see what difference that makes. Thanks
 

popo

Active Member
I recommend losing one of your DPS and add a Shaman. All your Trouby melt issues go away. Living People increase overall DPS.

I have Dirge / Swash that joust every fight without AE blocker and have been doing fine since the xpac came out.

thats my 2 cents.
 

Kannkor

Ogre
I recommend losing one of your DPS and add a Shaman. All your Trouby melt issues go away. Living People increase overall DPS.
I completely missed that you were solo priesting it. I have to agree with popo, get a shaman.
 

battleaxe

Member
that and note that fight you're on.. there really isn't much of an AoE except for the Red Ring of Death (RRoD is what we call it in our guild, Fires of Fyrmn or whatever is the spell name).. this thing is death. You NEED to joust out of it. Even a tank has to not stand in the ring of the effect.
 
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