My bot ignores nodes.

Thugz13

Active Member
So, as the title says, it ignores nodes when I enter custom waypoints.

I have everything checked right, everything is on Keep (I put mine to 5000)

I have the start-finish thing alright, he paths through everything, but not one time does he even glance at a node.


help :(



edit:

And my eq2track doesn't seem to work, the window loads up fine but, I don't see anything on track, and I have my normal scout track open and I see everything
 
Last edited:

Thugz13

Active Member
Hm, I see, well, what would I need to enter in order to find other Players? I play on a pvp server


anyone else for my node problems?
 

Thugz13

Active Member
K, well, I don't care about the player track as much for the nodes, so, can anyone help me with the node problem
 

Valerian

ISX Specialist
I don't know what mycroft is smoking. All previously unavailable functionality on pvp servers has been enabled. Try adding (PC) as a filter.

As far as the nodes go, people will need more info before they can even TRY to help you. What zone are you trying to harvest in? What are your ranges set to?

Oh, and the harvest bot hasn't been actively developed by anyone for a LONG time. It's not exactly supported, and your subscription fee doesn't cover any kind of script related support. With the right info, a few of us other users may be able to help you work out the problem, but don't get upset if nobody knows the script well enough to actually fix the issue.
 

Thugz13

Active Member
Ah okay, well, I want to start by saying I love you for the track help, because it works now. (no homo)

here is how my eq2harvest is setup;

I have all custom paths, because there was none for that zone when I loaded up the program (Butcherblock mountains)

Ore, Stone, Woods, Roots, Pelts & Shrubs are at 5000 keep

my start location is set to "start" and my finish location is set to "finish"

my pathing route is continous loop

roaming range - 20
distance outside of the max roaming range - 5
distance to filter Y axis - 30

harvest timer is 9999



edit:

(I play in windowed mode) when I tab out to firefox or whatever, my guy doesn't follow the routes, he just runs in a straight line, is that normal?
 

Valerian

ISX Specialist
(I play in windowed mode) when I tab out to firefox or whatever, my guy doesn't follow the routes, he just runs in a straight line, is that normal?
I don't even use harvest, so don't want to get into the actual issue you're having, but this here is something else entirely.

This is NOT normal, but is simple to fix. Go into your Inner Space configuration, to the Game Configuration tab, and select EverQuest II. Turn on the Lock Foreground option and apply. Restart your session(s)
 

Poserklr187

Active Member
I am having same problem of the bot ignoring nodes. I am trying to do it in kunzar jungle for mainly lumber. I got it to recognize 'emerald jungle timber' and it harvests MOST of the nodes, but some of them it just skips right over and my guy will be walking DIRECTLY over them. No matter how many times my guy walks by them or I restart it, it just keeps passing them up.

Continuous loop
Wood keep: 3000
roaming range - 30
Distance outside max roaming range - 15


Other than this I have gotten the program to work perfectly.
 

badshark

Well-Known Member
be aware you guys using a constant loop is a very good way to get suspended thats how they got me in my honest opinion the other works better doesnt loop and waaaay less chance to get caught just my 2 cents ... have a nice day rofl
 
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