Need help with Inq AAs please.

trillo

Active Member
I tweaked the Inq routine to use a different combat and healing routine while soloing to more fit my fighting style and all that is working fine with the following exception.

I have some Inq AP abilities that are melee attack alternates to some of the class spells, the abilities do not change and the damage is based on the spell line upgrades.

So I am trying to make the script use the melee attacks when in melee range or cast when at range.

I updated the xml file with the abilities as follows:

HTML:
   <Setting Name="1,400">Invocation Strike</Setting>
   <Setting Name="1,401">Strike of Flames</Setting>
   <Setting Name="1,402">Writhing Strike</Setting>
And the combat routine with:

Code:
   if ${Target.Distance}>6
   {
      call CastSpellRange 71 0 0 0 ${KillTarget}
   }
   else
   {
      call CastSpellRange 402
   }
Basically the script does not do the melee attack, no errors, nothing. I put an echo line in front and behind the melee line and both echoes show in the console so I am sure it is something simple I am overlooking. Any help is appreciated.

Thanks in advance,

Trillo
 

Pygar

EQ2Bot Specialist
You can't use a spell ID over 400.

Re-key them to something under 400.

Also, I'll be releasing an inquisitor version that does battlecleric with those CA replacements like the warden does. I should finish it in the next day or so.

We've also adjusted some heals, but not likely to the level your working on, cause really, solo inquisitor? y? ;)
 

trillo

Active Member
Well that would explain it, thanks!

Soloing the Inq is not for everyone but is doable. Inq is my favorite class so when waiting for a group or finishing off a level I will just solo white and yellow mobs.

Thanks,

trillo
 

Volder

Active Member
I have started useing the Inq script and i cannot get him to cast any of the CA AA skills at all? Am i missing something?
 

Volder

Active Member
I have got this to work, kinda.

I went into the script spell list thingy...I then want to the spell version and i changed the name to the melle version in the excact spot that the spell was. CA's work fine now.

Only prob now is my Inq is rarely in good position to melle. ill have to work on it see if i can pull in a way where the Inq will be in better position.
 

trillo

Active Member
I have not checked recently, but the spell list was missing the AA CAs so you have to add them. Then change the code in the script to check the distance between you and the mob, if less than 7, use the CA, if not use the ranged version.

Until the SVN is updated with a good solid version, you have to keep a copy of your Spell list and modified Script so after doing a SVN update, you can roll back to your versions.

I had to make quite a few changes to the script to get the solo DPS close to what I can do if playing manually and to change the behavior to fit my guilds expectations of what I should be doing in raids.

trillo
 
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