NoMove - Without using MCP?

Sunomi

Senior Member
Is there any way to set NoMove when encounters start for priest and/or mage classes so when I'm moving mobs around they stop to chain cast and not follow and "break" the chain? I've been looking over all of the settings but I feel like I'm missing the obvious here and hitting NoMove every encounter seems redundant, though it works :D:dazed:
 

Kannkor

Ogre
Can you be more specific of what you want to do, without using buttons I created.

Give me a scenario of what you want to happen.

I could be mistaken, but I have a feeling you want every time you engage in combat, for priests/mages to not follow you. If so, then no there isn't. I'd recommend looking up OgreFollow, you can set the follow range (I usually do it right around max heal range). Otherwise yes, you are hitting NoMove/Hold up/Campspot.
 

Kevinshp

Well-Known Member
If you have them set to move into melee then they will move to the mob untill they are in melee but if you don't have this selected then they won't follow you into combat once you start. You can leave melee so if they are in melee they will melee but they won't move to go into melee.
 

Sunomi

Senior Member
If you have them set to move into melee then they will move to the mob untill they are in melee but if you don't have this selected then they won't follow you into combat once you start. You can leave melee so if they are in melee they will melee but they won't move to go into melee.
I thought this would work that way but I went ahead and set my tank to auto pull to "see" what was going on from my healers perspective. On pulling some trash mobs who cast a fear dot on pull, my tank would go trucking down the hall and my healer would auto follow and not stop and cast cure. I'm thinking this may be because I have my attack and/or engage %'s set incorrect. My mage does the same thing, they start to cast a spell but then gets interrupted because they are following the tank who is on the move.

Am I missing a setting or does the engage % need to be set to a specific % to stop this from happening? When I'm actually tanking I couldn't figure out why I wasn't being cured.
 

Sunomi

Senior Member
Can you be more specific of what you want to do, without using buttons I created.

Give me a scenario of what you want to happen.

I could be mistaken, but I have a feeling you want every time you engage in combat, for priests/mages to not follow you. If so, then no there isn't. I'd recommend looking up OgreFollow, you can set the follow range (I usually do it right around max heal range). Otherwise yes, you are hitting NoMove/Hold up/Campspot.
I'll have to check that out when I get back home. What is the default range set to?
 

Kannkor

Ogre
Default range of Ogre Follow is 5 or 7 or something (around the same range as regular follow). But you can type in the range, or use the OgreFol-++ (means more range between you) and OgreFol--- (means less range between you).

However, if your tank goes running AWAY from you because he is feared, won't be much they can do than follow you, unless you do a hold up/no move etc.
 
Top Bottom