Ogre Craft, Ogre Map, just runs backward.

jorok

Active Member
Hi, I've been using Ogre Map and Ogre Craft with no issues on one toon however I create a new toon and try to run writs with him and he gets the writ but then just runs backward.

I ran Ogre Map and then ran around the crafting area in New Halas without jumping, saved it. I then started up Ogre Craft and set a writ, he gets the writ and then runs backward and backward and backward. I delete the halas map and try again, still same issue. So I go to North Qeynos and try the same thing .. same issue - my guy just runs backwards all the time.

I log in my other toon who crafts in Neriak on a different account and she has no issues running around everything. Same UI settings and keybinds .. she is good .. he is not?

Move forward is 'w' - move backward is 's' - and autorun is set to 'num lock'

Any ideas?
 

jorok

Active Member
It's working ok now, I deleted all my settings under \EverQuest II\cache\characters and then restarted everything.

./shrug :eek:
 

Kannkor

Ogre
Hi, I've been using Ogre Map and Ogre Craft with no issues on one toon however I create a new toon and try to run writs with him and he gets the writ but then just runs backward.

I ran Ogre Map and then ran around the crafting area in New Halas without jumping, saved it. I then started up Ogre Craft and set a writ, he gets the writ and then runs backward and backward and backward. I delete the halas map and try again, still same issue. So I go to North Qeynos and try the same thing .. same issue - my guy just runs backwards all the time.

I log in my other toon who crafts in Neriak on a different account and she has no issues running around everything. Same UI settings and keybinds .. she is good .. he is not?

Move forward is 'w' - move backward is 's' - and autorun is set to 'num lock'

Any ideas?
My best guess is Free Lock Controls was incorrectly set.
Try the following: EQ2 -> Options -> Controls -> Advanced -> View Options -> Free Look Controls [Avatar Relative], then UNCHECK all the checkboxes below.
When it's NOT set to avatar relative, your screen doesn't 'move', he just faces a different direction, so they run.. a little.. odd.

Not really an issue since you fixed it, but if it happens again, try that.
 
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