Out agroing conj pet.

jmatk

Active Member
Perceptor's Command and Shockwave do not cast when my fighter pet is tanking, therefore I out agro and end up with a revive box on my screen. These two spells are in the spell list. Any other Conjuror have this issue?
 

mycroft

Script Author: MyPrices
I think they are abilities you get from conjuror AP lines , one makes the earth pet do a taunt and the other does an PbAE stun and Knockback also causing more agro for it.
 

jmatk

Active Member
I do a lot of soloing so the fighter pet line is the best for me. They're really nice to have when they're used. Is there a link on how to get these spells to work using the fighter pet? I've searched but haven't found a thing on it. Thank you.
 

Pygar

EQ2Bot Specialist
Pretty much edit the iss and make it do what you want.

The conjuror script, like all scripts I maintain are for raid play first, group play second, and they run solo, but not tuned for it.

No one but a solo conji goes down those lines, thus, I didn't make the script use them.
 

Pygar

EQ2Bot Specialist
Look at the eq2bot wiki page. I did some explanation of what a class file is and how it works, detailed what each funciton is and how it gets called.

You just need to add those spells to the precombat init function to load it into the casting array at the order you want, then add them to the case switch in the combat function for whatever specific logic you want to use for them.

That is, if they are combat buffs vs regular buffs, in which case there are similar prebuff inits and a buff function.
 

wired203

Active Member
There not buff's per se, they are combat arts that you can call during a fight. It's like remote control of 2 pet abilities and are the only way to maintain aggro since a few GU's ago.

Would have to go into the combat routine, and the taunt cast as often as possible. They can be cast while you are mid cast which is quite nice as well.
 
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