thx
I'm running the anomalies in 3 ravens in semi automatic mode, I was able to cancel callWarpToNextBelt and now my raven are even when there was no rat)))its good for me !
But how can that be after the warp next anomalies after coming out of warp, they began to kill rats the following anomaly?
pardon my stupidity, but obj_social.iss not find anything suitable for solving this problem
how to do that to my ravens did not pay attention to the presence of a number of fleet members and shooting rats as if no one is near?
04:00:34: obj_Combat: Initialized
04:00:34: obj_Ratter: Initialized
04:00:34: obj_Missioneer: Initialized
04:00:35: -=Paused: Press Run-=
04:00:36: Resumed
04:00:39: No targets found...
04:00:44: Reloading Weapons...
04:00:44: Player found B*******z
04:00:49: Reloading Weapons...
04:00:49: Player found B*******z
04:00:54: Reloading Weapons...
04:00:54: Player found B*******z
Not target NPC when someone near (
When one works just fine - Kill all NPC ...
I have no idea how to get to ignore the presence of members of the fleet number (