Progress Report -- 9.3.2006

Amadeus

The Maestro
Staff member
I just wanted to give you guys an idea of what I've got going so far.

These are copy/pastes from a "Spew" that I do of information that I've gathered. All of the data you see here will be converted to TLOs/Datatype members.


Code:
Character Information
---------------------
Entity ID: 584115569335
Name: Amadeus Mozart
Location: 24579.51 -38643.67 3762.97
Heading: 306.36
IsCamping: 0
HarvestingLevel: 0
AdvClass(19): Ranger [RNG]
AdvClassType: 2
AdvClassLevel: 4
DiplomacyClass(48): Diplomat [DIP]
HarvestingClass(8): Harvester [HAR]
IsAutoAttacking: 0
IsCasting: 1 (Currently Casting: Recall)
InRecoveryTime: 0

Code:
Planet & Level(Chunk) Information
---------------------------------
App Seconds: 67.735
GameTime: 1866
Chunk ID: 1834980
Chunk BaseName: myLevel
Chunk MapName: Chunk_n28_27.vgr
Chunk MapName: Chunk_n28_27
Chunk DisplayName: Brennan's Stead
Chunk ShortName: BrennansStead
ChunkXY: -28 27
ChunkXY: -28 27
SectorX: 12
SectorY: 5
ChunkHorizon: 1
Chunk->URL.Protocol: Vanguard
Chunk->URL.Host: sdkvgo-01-11.vgo.soe.sony.com
Chunk->URL.Port: 10118
Chunk->URL.Map: chunk_n28_27
LocalLocation: 45086.00 -35618.00 3558.00
RemoteChunkLocation: 45086.00 -35618.00 3558.00
Testing GetChunkByCoord: chunk_n28_27
Testing GetChunkByID: chunk_n28_27
Testing GetChunkByLocation: chunk_n28_27
...More to come...
 

Amadeus

The Maestro
Staff member
Code:
Actors Information
------------------
Total Current Actors: 3587
Total Max Actors: 4568
Total 'traditional' actors: [See end of report]
 
------ Number: 0  (0x25daf000) ------
IsALevelInfo: true
BaseName: LevelInfo0
Number Of Attachments: 0
ActorIndex: 0
 
------ Number: 2719  (0x2c5c9000) ------
ActorIndex: 2720
IsAPlayerController: true
BaseName: PlayerController2
Flags1: 0x0 ()
Flags2: 0x499600 (200h 400h 1000h 8000h 10000h 80000h 400000h )
Flags3: 0x80802801 ()
Flags4: 0xa0860001 ()
Number Of Attachments: 0
FacingDirection: -955562144
ViewAngle: 154.69
ViewTarget: 
 
------ Number: 2745  (0x2d537800) ------
ID: 584115559528
PCID: 0
BaseName: SGONPCPawn0
Name: Field Thadger Pup
EntityType: 0x10 (10h )
IsPlayerControlled: 0
X: 47258.00 - Y: -33775.00 - Z:5789.73
Pitch: -780 - Yaw: 21248 - Roll: 0
Distance: 3623.40
4WayDirectionTo: 0
FacingDirection (Yaw): -956043520
Level: 1
Gender(0): Male
Model Gender(0): Male
Race(66): Badger
Flags1: 0x0 ()
Flags2: 0x841b640 (40h 200h 400h 1000h 2000h 8000h 10000h 400000h 8000000h )
Flags3: 0x8080a841 ()
Flags4: 0x8c770a3 (1h 2h 20h 80h 1000h 2000h 4000h 10000h 20000h 40000h 400000h 800000h 8000000h )
Flags5: 0x0 ()
Flags6: 0x0 ()
Flags7: 0x1 (1h )
CombatState: 0
GuildID: 0
CheckEntitiesPerceptionSize: 1
GroundWalkSpeed: 185.00 -- GroundRunSpeed: 638.25
AirWalkSpeed: 185.00 -- AirRunSpeed: 638.25
WaterWalkSpeed: 135.00 -- WaterRunSpeed: 271.40
MovementSpeed: 337.89
MaxSpeed: 337.89
Velocity: X(0.00) Y(0.00) Z(0.00)
Posture(1): walking
CullDistance: 50.00
Number Of Attachments: 0
CanSeeActorIfInRange: 1 (Using 'me' as example)
CanSeeStealthedPawn: 1 (Using 'me' as example)
AngleToLocation: -0.08 (Using my location as example)
IsDead: 0
IsStealth: 0
LFG: 0
CanFly: 0
CanOpenDoors: 0
CanPitch: 0
CanRoll: 0
CanSwim: 1
CanUseLifts: 0
CanWallCrawl: 0
CanStasis: 1
InOffensiveForm: 0
IsOutside: 1
IsIndoors: 0
UsesPCAnims: 0
WearPreference: 0
WieldPreference: 0
ModelNum: 0
ConColorFromHarvestingLvlDiff: 96ffffff  (Using a difference of 2 as example)
ConColorFromLvlDiff: 960ffff (Using Pawn's Level minus my Level)
ForceCombatStance: 0x0
HeadPosition: 47295.72 -33496.39 5987.01
Faction ID: -1
IsAggro: 0
IsGroupMember: 0
ActorIndex: 2746
 
------ Number: 2747  (0x2d533000) ------
ID: 584115564645
PCID: 0
BaseName: SGONPCPawn3
Name: Weakened Pine Tree
EntityType: 0x810 (10h 800h )
IsPlayerControlled: 0
X: 72827.00 - Y: -11139.00 - Z:30283.88
Pitch: 0 - Yaw: -18944 - Roll: 0
Distance: 45645.07
4WayDirectionTo: 0
FacingDirection (Yaw): -970060800
Level: 1
Gender(0): Male
Model Gender(0): Male
Race(169): TreePine
Flags1: 0x0 ()
Flags2: 0x8419640 (40h 200h 400h 1000h 8000h 10000h 400000h 8000000h )
Flags3: 0x8080a841 ()
Flags4: 0x8c7f0a3 (1h 2h 20h 80h 1000h 2000h 4000h 8000h 10000h 20000h 40000h 400000h 800000h 8000000h )
Flags5: 0x0 ()
Flags6: 0x0 ()
Flags7: 0x1 (1h )
CombatState: 0
GuildID: 0
CheckEntitiesPerceptionSize: 1
GroundWalkSpeed: 185.00 -- GroundRunSpeed: 638.25
AirWalkSpeed: 185.00 -- AirRunSpeed: 638.25
WaterWalkSpeed: 135.00 -- WaterRunSpeed: 271.40
MovementSpeed: 337.89
MaxSpeed: 337.89
Velocity: X(0.00) Y(0.00) Z(0.00)
Posture(1): walking
CullDistance: 694.44
Number Of Attachments: 0
CanSeeActorIfInRange: 1 (Using 'me' as example)
CanSeeStealthedPawn: 1 (Using 'me' as example)
AngleToLocation: 0.38 (Using my location as example)
IsDead: 0
IsStealth: 0
LFG: 0
CanFly: 0
CanOpenDoors: 0
CanPitch: 0
CanRoll: 0
CanSwim: 1
CanUseLifts: 0
CanWallCrawl: 0
CanStasis: 1
InOffensiveForm: 0
IsOutside: 1
IsIndoors: 0
UsesPCAnims: 0
WearPreference: 0
WieldPreference: 0
ModelNum: 0
ConColorFromHarvestingLvlDiff: 96ffffff  (Using a difference of 2 as example)
ConColorFromLvlDiff: 960ffff (Using Pawn's Level minus my Level)
ForceCombatStance: 0x0
HeadPosition: 0.00 0.00 30283.88
Faction ID: 0
IsAggro: 0
IsGroupMember: 0
ActorIndex: 2748
 
==== about 4000 more lines of data ====
 
------ Number: 3516  (0x30c37800) ------
ID: 584115569767
PCID: 0
BaseName: SGOPCPawn35
Name: Sigord Montague
EntityType: 0x20 (20h )
IsPlayerControlled: 0
X: 41664.00 - Y: -38668.00 - Z:2471.50
Pitch: 0 - Yaw: 6144 - Roll: 0
Distance: 4706.97
4WayDirectionTo: 0
FacingDirection (Yaw): -954790912
Level: 2
Gender(0): Male
Model Gender(0): Male
Race(14): Thestran (THN)
Flags1: 0x0 ()
Flags2: 0x841b640 (40h 200h 400h 1000h 2000h 8000h 10000h 400000h 8000000h )
Flags3: 0x8080a841 ()
Flags4: 0x8c770a3 (1h 2h 20h 80h 1000h 2000h 4000h 10000h 20000h 40000h 400000h 800000h 8000000h )
Flags5: 0x0 ()
Flags6: 0x0 ()
Flags7: 0x2 (2h )
CombatState: 0
GuildID: 0
CheckEntitiesPerceptionSize: 1
GroundWalkSpeed: 185.00 -- GroundRunSpeed: 555.00
AirWalkSpeed: 185.00 -- AirRunSpeed: 555.00
WaterWalkSpeed: 135.00 -- WaterRunSpeed: 236.00
MovementSpeed: 337.89
MaxSpeed: 337.89
Velocity: X(0.00) Y(0.00) Z(0.00)
Posture(2): running
CullDistance: 50.00
Number Of Attachments: 0
CanSeeActorIfInRange: 1 (Using 'me' as example)
CanSeeStealthedPawn: 1 (Using 'me' as example)
AngleToLocation: 0.55 (Using my location as example)
IsDead: 0
IsStealth: 0
LFG: 0
CanFly: 0
CanOpenDoors: 1
CanPitch: 0
CanRoll: 0
CanSwim: 1
CanUseLifts: 1
CanWallCrawl: 0
CanStasis: 1
InOffensiveForm: 1
IsOutside: 1
IsIndoors: 0
UsesPCAnims: 1
WearPreference: 0
WieldPreference: 0
ModelNum: 0
ConColorFromHarvestingLvlDiff: 96ffffff  (Using a difference of 2 as example)
ConColorFromLvlDiff: 960ffff (Using Pawn's Level minus my Level)
ForceCombatStance: 0x0
HeadPosition: 41436.00 -38823.00 2616.90
Faction ID: 0
IsAggro: 0
IsGroupMember: 0
ActorIndex: 3517
 
[B]Total NPC/PC/Corpses/Self (ie, traditional actors): 57[/B]
 

Amadeus

The Maestro
Staff member
Code:
PC Statistics Information
-------------------------
~ Adventuring Stats ~
0. Alteration  [40 -- 0/10]
1. Arcane Resistance  [4 -- 0/0]
2. Archery  [40 -- 0/10]
3. Awareness  [40 -- 0/10]
4. Axe  [20 -- 0/5]
5. Bash  [40 -- 0/10]
6. Bow  [20 -- 0/5]
7. Club  [20 -- 0/5]
8. Cold Resistance  [4 -- 0/0]
9. Combat Awareness  [40 -- 0/10]
10. Conjuration  [40 -- 0/10]
11. Constitution  [40 -- 0/0]
12. Crossbow  [20 -- 0/5]
13. Dagger and Knife  [20 -- 0/5]
14. Detection  [40 -- 0/10]
15. Dexterity  [45 -- 0/0]
16. Dodge  [40 -- 0/10]
17. Dual Wield  [40 -- 0/10]
18. Endurance  [186 -- 0/186]
19. Energy  [154 -- 0/154]
20. Evocation  [40 -- 0/10]
21. Fire Resistance  [4 -- 0/0]
22. Hammer  [20 -- 0/5]
23. Hand to Hand  [40 -- 0/10]
24. Heavy Harvesting Tools  [20 -- 0/5]
25. Hide  [40 -- 0/10]
26. Intelligence  [25 -- 0/0]
27. Kick  [40 -- 0/10]
28. Life Points  [311 -- 0/311]
29. Longsword  [20 -- 0/5]
30. Maul  [20 -- 0/5]
31. Mental Resistance  [4 -- 0/0]
32. One-handed Blunt  [40 -- 0/10]
33. One-handed Piercing  [40 -- 0/10]
34. One-handed Slashing  [40 -- 0/10]
35. One-handed Wielding  [40 -- 0/10]
36. Parry  [40 -- 0/10]
37. Physical Resistance  [4 -- 0/0]
38. Ranged Wielding  [40 -- 0/10]
39. Safe Fall  [40 -- 0/5]
40. Short Sword  [20 -- 0/5]
41. Sneak  [40 -- 0/10]
42. Spirit Resistance  [4 -- 0/0]
43. Strength  [40 -- 0/0]
44. Tactic Recognition  [40 -- 0/10]
45. Thrown  [40 -- 0/10]
46. Thrown Axes  [20 -- 0/5]
47. Thrown Daggers  [20 -- 0/5]
48. Thrown Hammers  [20 -- 0/5]
49. Vitality  [35 -- 0/0]
50. Wisdom  [25 -- 0/0]
 
~ Crafting Stats ~
0. Armor Smithing  [1 -- 0/10]
1. Artificing  [1 -- 0/10]
2. Blacksmithing  [1 -- 0/10]
3. Carpentry  [1 -- 0/10]
4. Finesse  [95 -- 0/0]
5. Forging  [1 -- 0/10]
6. Forging Tools  [1 -- 0/10]
7. Forging Utilities  [1 -- 0/10]
8. Forming  [1 -- 0/10]
9. Ingenuity  [95 -- 0/0]
10. Leatherworking  [1 -- 0/10]
11. Material Preparation  [1 -- 0/10]
12. Material Processing  [1 -- 0/10]
13. Material Processing Tools  [1 -- 0/10]
14. Material Processing Utilities  [1 -- 0/10]
15. Metallurgy  [1 -- 0/10]
16. Mineralogy  [1 -- 0/10]
17. Outfitting  [1 -- 0/10]
18. Problem Solving  [95 -- 0/0]
19. Reasoning  [95 -- 0/0]
20. Sculpting  [1 -- 0/10]
21. Sculpting Tools  [1 -- 0/10]
22. Sculpting Utilities  [1 -- 0/10]
23. Shaping  [1 -- 0/10]
24. Shaping Tools  [1 -- 0/10]
25. Shaping Utilities  [1 -- 0/10]
26. Smelting  [1 -- 0/10]
27. Smelting Tools  [1 -- 0/10]
28. Smelting Utilities  [1 -- 0/10]
29. Stitching  [1 -- 0/10]
30. Stitching Tools  [1 -- 0/10]
31. Stitching Utilities  [1 -- 0/10]
32. Tailoring  [1 -- 0/10]
33. Weapon Smithing  [1 -- 0/10]
 
~ Diplomacy Stats ~
0. Academics  [0 -- 0/75]
1. Clergy  [0 -- 0/75]
2. Craftsmen  [0 -- 0/75]
3. Demand  [0 -- 0/10]
4. Dialogue Points  [59 -- 0/1000]
5. Dialogue Status  [12 -- 1/21]
6. Diplomacy  [1 -- 0/0]
7. Domestics  [5 -- 0/75]
8. Flatter  [0 -- 0/10]
9. Inspire  [0 -- 0/10]
10. Merchants  [0 -- 0/75]
11. Nobles  [0 -- 0/75]
12. Outsiders  [0 -- 0/75]
13. Reason  [0 -- 0/10]
14. Soldiers  [0 -- 0/75]
 
~ Harvesting Stats ~
0. Deftness  [100 -- 0/0]
1. Demolition  [0 -- 0/10]
2. Discernment  [100 -- 0/0]
3. Gem Extracting  [0 -- 0/10]
4. Harvesting  [0 -- 0/10]
5. Lumberjacking  [0 -- 0/10]
6. Might  [100 -- 0/0]
7. Mining  [0 -- 0/10]
8. Quarrying  [0 -- 0/10]
9. Reaping  [0 -- 0/10]
10. Scavenging  [0 -- 0/10]
11. Skinning  [0 -- 0/10]
12. Stamina  [100 -- 0/100]
13. Vigor  [100 -- 0/0]
 

Amadeus

The Maestro
Staff member
I didn't want to paste the entire inventory...but, here is a sample :)


Code:
Inventory Information
---------------------
 
------ Item: 1 (Handle: 0) ------
Name: Pale Crab Claw (1721468431)
ID: 472203
ToLink: <item=472203:-536232917::0,0,1,>Pale Crab Claw</link>
Description: A claw taken from a crab.
IconID: 20115
Type(0x8): Miscellaneous
Rarity(8): Mundane
Current Equip Slot(-1): None
Default Equip Slot(-1): None
Weight: 0.20
Keyword 1: WLT
Keywords 2: Cash
MiscDescription: Small item of average shape.

 
------ Item: 2 (Handle: 1) ------
Name: Novice Ranger's Short Bow (1721468431)
ID: 471066
ToLink: <item=471066:-886076618::0,0,1,>Novice Ranger's Short Bow</link>
Description: This is the bow of a novice ranger.
IconID: 20074
Type(0x9): Unknown
Rarity(8): Mundane
Current Equip Slot(42): Ranged
Default Equip Slot(42): Ranged
Weight: 5.00
Keyword 1: bow
Keywords 2: Bow
MiscDescription: Large items of average shape.

------ Item: 7 (Handle: 6) ------
Name: Loose Pants (1721468431)
ID: 401959
ToLink: <item=401959:-1883151981::0,1,1,>Loose Pants</link>
Description: A pair of loose-fitting pants.
IconID: 20002
Type(0x5): Unknown
Rarity(7): Magic
Current Equip Slot(58): Crafting Legs
Default Equip Slot(58): Crafting Legs
Weight: 3.00
Keyword 1: clothes
MiscDescription: Medium items of average shape.
-- Modifiers -- (2 total)
1. "Ingenuity": 2 2
2. "Unknown stat: -1": -1 255
 
------ Item: 8 (Handle: 7) ------
Name: Sturdy Boots (1721468431)
ID: 24644
ToLink: <item=24644:-93352984::0,1,1,>Sturdy Boots</link>
Description: These boots are very sturdy and durable.
IconID: 20013
Type(0x5): Unknown
Rarity(7): Magic
Current Equip Slot(60): Crafting Feet
Default Equip Slot(60): Crafting Feet
Weight: 0.50
Keyword 1: clothes
MiscDescription: Small item of average shape.
-- Modifiers -- (4 total)
1. "Finesse": 0 0
2. "Unknown stat: -1": -1 255
3. "Unknown Mod: 255": 0 0
4. "Mace": 0 7
 

Amadeus

The Maestro
Staff member
And then there's the bank ....the only catch is that you have to be in a bank transaction to see what's in your bank with Vanguard


Code:
Bank Information
----------------
 
------ Item: 1 (Handle: 22) ------
Name: Lost Compass (1721468419)
ID: 428676
ToLink: <item=428676:-1186660829::0,0,1,>Lost Compass</link>
Description: This once exquisite compass has seen better days. It looks like it has been at sea for a long time.
IconID: 755
Type(0x8): Miscellaneous
Rarity(7): Magic
Current Equip Slot(-1): None
Default Equip Slot(-1): None
Weight: 0.10
MiscDescription: Small item of average shape.

 
------ Item: 2 (Handle: 18) ------
Name: Tiny Kobold Tooth (1721468419)
ID: 482796
ToLink: <item=482796:2120424315::0,0,1,>Tiny Kobold Tooth</link>
Description: 
IconID: 450
Type(0x8): Miscellaneous
Rarity(8): Mundane
Current Equip Slot(-1): None
Default Equip Slot(-1): None
Weight: 0.20
Keyword 1: WLT
Keywords 2: Cash
MiscDescription: Small item of average shape.

 
------ Item: 3 (Handle: 16) ------
Name: Dirty Badger Pelt (1721468419)
ID: 19423
ToLink: <item=19423:1594347743::0,0,1,>Dirty Badger Pelt</link>
Description: This dirty pelt comes from a badger.
IconID: 20121
Type(0x8): Miscellaneous
Rarity(8): Mundane
Current Equip Slot(-1): None
Default Equip Slot(-1): None
Weight: 0.20
Keyword 1: WLT
Keywords 2: Cash
MiscDescription: Small item of average shape.
 

Amadeus

The Maestro
Staff member
Fixed the 'item modifiers' from the previous paste:

Code:
------ Item: 7 (Handle: 6 -- Offset: 0x2e0fd900) ------
Name: Sturdy Boots (551604898)
ID: 24644
ToLink: <item=24644:-93352984::0,1,1,>Sturdy Boots</link>
Description: These boots are very sturdy and durable.
IconID: 20013
Type(0x5): Unknown
Rarity(7): Magic
Current Equip Slot(60): Crafting Feet
Default Equip Slot(60): Crafting Feet
Weight: 0.50
MiscDescription: Small item of average shape.
-- Unknowns --
-- Modifiers -- (4 total)
1. "Finesse": 0 0
2. "Ingenuity": 1 1
3. "Reasoning": 1 1
4. "Problem Solving": 1 1
 

Amadeus

The Maestro
Staff member
there will be a version of isxvg ready within a few days to a week (would be totally done if it were the summer and I wasn't having to work/school all the time).

The initial version should have 30-50 'character' datatype members.
 

Wiley

Active Member
Wow Amadeus, this is some pretty cool stuff. I would like to see how this works so if you need a beta tester that is in the VG beta let me know ;)
 
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