mistahmikey
Active Member
Just wondering how Ogre works these calls into its cast mix. Do they execute asynchronously in an atom? Or are they queued for later execution? Are they a one shot, or are any retries attempted if they fail? Lately, I have noticed when I cast spells using this interface, they are not getting cast as reliably as they used to. Even if I set the "cancel current cast" flag to TRUE, the spell is not always cast. I realize there my be legitimate reasons for this to happen, but it seems to be quite a bit more prevalent of late. Perhaps a bit more knowledge about the internal casting synchronization mechanisms Ogre uses can set me free.