April 18, 2007 -- By Amadeus
[ISXVG-20070411.0161]
* Added a new METHOD to the 'vgloc' datatype: "Port". This method will instantly teleport you to the location. Please note that it will only work for
locations within your CURRENT chunk. (Type 'vgloc list' for the list of vglocs in your current zone. Also, see the wiki for information on how to add,
modify, and delete vglocs.)
EXAMPLE: 1) ISXVG:AddLoc[My Favorite Spot]
2) walk 100 meters away
3) VGLoc[My Favorite Spot]:Port
(Note: VGLocs are persistant and will save in your vglocations.xml file.)
* Added a new METHOD to the 'character' datatype: "Sprint". This method works as a toggle -- while it is on, you will be able to run about as fast as
a well equipped bard, ALL THE TIME. (This method works as a toggle, use it again to turn it off.)
* Added a new MEMBER to the 'character' datatype: "IsSprinting". A bool type that returns TRUE if you're currently using ISXVG's "Sprint" method. Please
note that this has NOTHING to do with Vanguard's "sprint" ability.
* Added a new METHOD to the 'character' datatype: "Afterburner". This is a method that you can only use every 10 minutes and only lasts for 10 seconds. It
will make you run REALLY, REALLY fast. (Be careful of fall damage!) Please note that the 10 minute timer starts when you first load the extension, so it's
NOT going to work when the extension initially loads ..you'll have to wait 10 minutes.
* Added a new MEMBER to the 'character' datatype: "AfterburnerReady". (bool type)
[PLEASE NOTE: Descretion is a MUST when using these new methods. At high speeds you may not look 'normal' to other players, so you should use it sparingly
and preferably when no one else is around. Use common sense!]
* Fixed issues related to being able to toggle off the new "Sprint" method after using the "Afterburner" method
* Modified the new "Port" member of the 'vgloc' datatype so that it only works once every minute. It will be available one minute after you
load the extension.
* Added a new MEMBER to the 'character' datatype: "CanPort" (bool type).
* The "Sprint" method of the 'character' datatype will now take an optional parameter indicating the percentage of the max isxvgSprint speed you would
want to go. For example, if you do "Me:Sprint[50]" ..you'll go 50% of the max isxvgSprint speed (which could be slower than your normal running speed.)
If no argument is used, you'll go at 100% isxvgSprint speed (as it worked previously.)