Response to Neutrals in Local

larapet

Member
Hey all

I've just got the bot, been looking through the code and running it to see how it behaves. I have programming experience and I'm really looking forward to getting to grips with changing some of the behaviour I've observed so far (docking in station when past the max run time but then undocking straight away).

One thing that arose though, while watching the bot a neutral came into local and the bot exhibited no response. I expected it to safe up. I went into the obj_Social script and discovered:

return FALSE
; TODO - this is broken, isxeve standing check doesn't work atm.

Just wondering if anyone could clarify what part of the code is broken. Is it something fundamental (like the way isxeve detects pilots in local) or is it something I could tackle just by trouble shooting the script itself?

Edit: I note that this appears in the issue tracker as blocked, with the note "Alliance and Corp standings not working" or words to that effect, so I guess it's kind of a fundamental thing then?

Regards,
 

pellik

Active Member
I assume 'the bot' is evebot? This isn't the evebot section of the forum so I'm not clear on what the problem is.

If you want evebot to flee from local you need to check flee on non-whitelist.
 
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