[solro Monolith] So'valiz - Bard Stopped Doing Claws

Zplayer

Active Member
For that last few months, claws execution by bard on So'Valiz worked perfectly. Awesome script. Unfortunately, when I attempted So'Valiz today, bard would not move from original camp spot. I did not do anything different:
1) SetCS
2) SetUp - Tank and group move into position as usual.
3) Pull So'Valiz
4) At claw time "The NORTHERN claws must mirror the SOUTHERN claws!", usually my bard will start moving and click appropriate claw(s). This time, bard does not move from CS.

I tried logging in/out, re-loading bot, loading dev bot, checked aliases @bard = my bard.
Any suggestions on what I can try to get this working again?
Anyone else having this problem?

Thanks,
Randy
 

Kannkor

Ogre
For that last few months, claws execution by bard on So'Valiz worked perfectly. Awesome script. Unfortunately, when I attempted So'Valiz today, bard would not move from original camp spot. I did not do anything different:
1) SetCS
2) SetUp - Tank and group move into position as usual.
3) Pull So'Valiz
4) At claw time "The NORTHERN claws must mirror the SOUTHERN claws!", usually my bard will start moving and click appropriate claw(s). This time, bard does not move from CS.

I tried logging in/out, re-loading bot, loading dev bot, checked aliases @bard = my bard.
Any suggestions on what I can try to get this working again?
Anyone else having this problem?

Thanks,
Randy
I haven't patched in a while, and haven't touched anything with that zone/claw mob in months.
I've also never done the solo zone, so not much help there. I did run the heroic zone last night and it worked fine.
 

EmpireSec

New Member
Ran the solo zone yesterday and there was no movement of characters. On the other hand, from the beginning I've never seen any character move in the solo So'Valiz. Always took this to mean heroic only.
 

ClassicCoke

Active Member
Mentioned this in chat last night but I tried the fight 9 times and never once worked right

Previously, once in a while (33%?) the bard did not run after the claws. However, trying again it generally worked.

Last night, I was running the heroic (non expert) with a left over elixir still going. (This may have caused scripting errors in the zone itself).

First run, bard never moved, dragon couldn't kill me, so I evac'd.
Second run, bard ran to the first claw late, dragon couldn't kill me, evac'd.
Third, I think the bard died from clicking the wrong claw.

Two other times, the bard entered combat
Two more times, I watched the bard clicked the wrong claw
One time after evacing to the entrance, I was still being hit by the dragons failure AE
I think one time, it didn't flip all the claws it needed too (only two of three and ran back)

I did reload the bots across all toons multiple times
I also I zoned in and out of the whole instance once, but it didn't help
 

Zplayer

Active Member
Sorry, should have posted earlier, got it working a few weeks ago, but just re-downloading latest Ogre. I used the dev build since I wanted to use the features for the expert zones as they were developed.
Bard does spikes consistently now. -Thanks!
 

Kannkor

Ogre
With the new build (not released yet), the solo zone claw mob should work 100% of the time. There is a quirk with the zones, and I didn't have it set up for the solo zone.
 
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