mistahmikey
Active Member
1) When I do a LSType for actor, there is a method name WT for which I was unable to find any documentation. What does it do?
2) There are two members, CollisionRadius and CollisionScale, for which no documentation is available. I assume these somehow indicate how large an actor is, but it is unclear how they are intended to be used. Can you provide a bit more detail about how to use these properly?
3) There is a member, CheckCollision. I assume if I am standing on top of an actor (or within its CollisionRadius), CheckCollision will return TRUE?
Thanks.
2) There are two members, CollisionRadius and CollisionScale, for which no documentation is available. I assume these somehow indicate how large an actor is, but it is unclear how they are intended to be used. Can you provide a bit more detail about how to use these properly?
3) There is a member, CheckCollision. I assume if I am standing on top of an actor (or within its CollisionRadius), CheckCollision will return TRUE?
Thanks.