Hey there,
just got this software but i have some questions.
Tried to setup the ratter, he is doing fine but is there a special way to fit the ship? I got a shieldbooster and some active hardeners on it (weapons as well). But the bot is activating some hardeners but at no time the booster, and when he found some npcs, he is targeting them, deciding that they should be dead, but no weapon got activated, does anyone knows why?
just got this software but i have some questions.
Tried to setup the ratter, he is doing fine but is there a special way to fit the ship? I got a shieldbooster and some active hardeners on it (weapons as well). But the bot is activating some hardeners but at no time the booster, and when he found some npcs, he is targeting them, deciding that they should be dead, but no weapon got activated, does anyone knows why?
02:45:31: DEBUG: Found 0 entities.
02:45:32: DEBUG: Found 0 entities.
02:45:33: DEBUG: Found 0 entities.
02:45:34: DEBUG: Found 0 entities.
02:45:35: DEBUG: Found 0 entities.
02:45:36: DEBUG: Found 0 entities.
02:45:37: DEBUG: Found 0 entities.
02:45:38: Memory: Windows (TM) Vista Ultimate Process: 504636kb Free: 9921mb Texture Mem Free: 2869mb FPS: 62 Windowed: TRUE(TRUE) Foreground: TRUE
02:45:38: DEBUG: Found 0 entities.
02:45:39: DEBUG: Found 0 entities.
02:45:40: DEBUG: Found 0 entities.
02:45:41: DEBUG: Found 0 entities.
02:45:43: DEBUG: Found 0 entities.
02:45:43: PlayerCheck - Move
02:45:48: Deactivating Invulnerability Field II
02:45:48: ResetSafeSpotList found 0 safespots in this system.
02:45:48: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:45:53: Preparing for warp
02:45:53: Warping to x - Asteroid Belt 1 @ 0km
02:45:57: Warping...
02:45:57: Reloading Weapons...
02:46:36: Dropped out of warp
02:46:36: Reloading Weapons...
02:46:36: DEBUG: Found 0 entities.
02:46:37: DEBUG: Found 0 entities.
02:46:38: Memory: Windows (TM) Vista Ultimate Process: 510260kb Free: 9929mb Texture Mem Free: 2873mb FPS: 21 Windowed: TRUE(TRUE) Foreground: FALSE
02:46:38: DEBUG: Found 0 entities.
02:46:39: DEBUG: Found 0 entities.
02:46:40: DEBUG: Found 0 entities.
02:46:41: DEBUG: Found 0 entities.
02:46:42: DEBUG: Found 0 entities.
02:46:43: DEBUG: Found 0 entities.
02:46:44: DEBUG: Found 0 entities.
02:46:45: DEBUG: Found 0 entities.
02:46:46: DEBUG: Found 0 entities.
02:46:47: DEBUG: Found 0 entities.
02:46:48: DEBUG: Found 0 entities.
02:46:49: DEBUG: Found 0 entities.
02:46:50: DEBUG: Found 0 entities.
02:46:51: DEBUG: Found 0 entities.
02:46:52: DEBUG: Found 0 entities.
02:46:53: DEBUG: Found 0 entities.
02:46:54: DEBUG: Found 0 entities.
02:46:56: DEBUG: Found 0 entities.
02:46:57: DEBUG: Found 0 entities.
02:46:58: DEBUG: Found 0 entities.
02:46:59: DEBUG: Found 0 entities.
02:47:00: DEBUG: Found 0 entities.
02:47:01: DEBUG: Found 0 entities.
02:47:02: DEBUG: Found 0 entities.
02:47:03: DEBUG: Found 0 entities.
02:47:04: DEBUG: Found 0 entities.
02:47:05: DEBUG: Found 0 entities.
02:47:06: DEBUG: Found 0 entities.
02:47:07: DEBUG: Found 0 entities.
02:47:09: DEBUG: Found 0 entities.
02:47:09: PlayerCheck - Move
02:47:14: Deactivating Invulnerability Field II
02:47:14: ResetSafeSpotList found 0 safespots in this system.
02:47:14: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:47:19: Preparing for warp
02:47:19: Warping to x - Asteroid Belt 4 @ 0km
02:47:22: Warping...
02:47:22: Reloading Weapons...
02:47:38: Memory: Windows (TM) Vista Ultimate Process: 494972kb Free: 9947mb Texture Mem Free: 2878mb FPS: 22 Windowed: TRUE(TRUE) Foreground: FALSE
02:48:04: Dropped out of warp
02:48:04: Reloading Weapons...
02:48:04: DEBUG: Found 4 entities.
02:48:04: DEBUG: NPC found: Asteroid Guristas BattleCruiser (580)
02:48:04: DEBUG: Found 4 entities.
02:48:04: DEBUG: NPC found: Asteroid Guristas BattleCruiser (580)
02:48:04: PlayerCheck - Fight
02:48:09: ResetSafeSpotList found 0 safespots in this system.
02:48:09: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:48:14: NPC: Guristas Assaulter(BattleCruiser) 195k isk
02:48:14: NPC: Guristas Assaulter(BattleCruiser) 195k isk
02:48:14: NPC: Guristas Terrorist(Destroyer) 1000 isk
02:48:14: NPC: Guristas Terrorist(Destroyer) 1000 isk
02:48:14: NPC: Battleship Value is 0 isk
02:48:14: Locking Guristas Assaulter
02:48:14: Locking Guristas Assaulter
02:48:14: Locking Guristas Terrorist
02:48:14: Locking Guristas Terrorist
02:48:20: ResetSafeSpotList found 0 safespots in this system.
02:48:20: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:48:25: Activating Invulnerability Field II
02:48:30: ResetSafeSpotList found 0 safespots in this system.
02:48:30: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:48:38: Memory: Windows (TM) Vista Ultimate Process: 494488kb Free: 9958mb Texture Mem Free: 2872mb FPS: 63 Windowed: TRUE(TRUE) Foreground: TRUE
02:48:40: ResetSafeSpotList found 0 safespots in this system.
02:48:40: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:48:50: ResetSafeSpotList found 0 safespots in this system.
02:48:50: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:01: ResetSafeSpotList found 0 safespots in this system.
02:49:01: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:11: ResetSafeSpotList found 0 safespots in this system.
02:49:11: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:21: ResetSafeSpotList found 0 safespots in this system.
02:49:21: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:32: ResetSafeSpotList found 0 safespots in this system.
02:49:32: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:37: ResetSafeSpotList found 0 safespots in this system.
02:49:37: DEBUG: obj_Safespots.IsAtSafespot: ItemID = NULL
02:49:38: Memory: Windows (TM) Vista Ultimate Process: 496432kb Free: 9961mb Texture Mem Free: 2868mb FPS: 57 Windowed: TRUE(TRUE) Foreground: TRUE
02:49:43: Paused
02:50:38: Memory: Windows (TM) Vista Ultimate Process: 496968kb Free: 9955mb Texture Mem Free: 2877mb FPS: 22 Windowed: TRUE(TRUE) Foreground: FALSE
02:51:38: Memory: Windows (TM) Vista Ultimate Process: 497004kb Free: 9963mb Texture Mem Free: 2877mb FPS: 22 Windowed: TRUE(TRUE) Foreground: FALSE
02:52:38: Memory: Windows (TM) Vista Ultimate Process: 497004kb Free: 9958mb Texture Mem Free: 2877mb FPS: 22 Windowed: TRUE(TRUE) Foreground: FALSE
02:53:38: Memory: Windows (TM) Vista Ultimate Process: 497012kb Free: 9975mb Texture Mem Free: 2877mb FPS: 18 Windowed: TRUE(TRUE) Foreground: FALSE
02:54:38: Memory: Windows (TM) Vista Ultimate Process: 497008kb Free: 9991mb Texture Mem Free: 2877mb FPS: 18 Windowed: TRUE(TRUE) Foreground: FALSE
02:55:38: Memory: Windows (TM) Vista Ultimate Process: 497000kb Free: 9984mb Texture Mem Free: 2877mb FPS: 20 Windowed: TRUE(TRUE) Foreground: FALSE
02:56:38: Memory: Windows (TM) Vista Ultimate Process: 497008kb Free: 9979mb Texture Mem Free: 2877mb FPS: 18 Windowed: TRUE(TRUE) Foreground: FALSE
02:57:38: Memory: Windows (TM) Vista Ultimate Process: 496972kb Free: 9994mb Texture Mem Free: 2877mb FPS: 18 Windowed: TRUE(TRUE) Foreground: FALSE
02:58:38: Memory: Windows (TM) Vista Ultimate Process: 497016kb Free: 9994mb Texture Mem Free: 2877mb FPS: 18 Windowed: TRUE(TRUE) Foreground: FALSE