Trunk -> stucks from time to time

Bumbulla

Active Member
Hiya,

if im starting evebot(trunk rev 1530) it always freeze my whole game for like 2-10secs every 20-30secs. Anyone has an idea what this could be? Im totaly unable to do anything while running it.

Logfile says this:

** EVEBot Dev Revision 1527 starting on 12/25/2009 at 23:23:08
23:23:08: Starting EVEBot Dev Revision 1527
23:23:08: Memory: Windows (TM) Vista Ultimate Process: 335916kb Free: 3613mb Texture Mem Free: 4033mb FPS: 43 Windowed: TRUE(TRUE) Foreground: TRUE
23:23:08: obj_EVEBotUI: Initialized
23:23:08: Configuration file is xxxxxxxxxxxxx
23:23:08: obj_Configuration_BaseConfig: Initialized
23:23:08: obj_Configuration_Common: Initialized
23:23:08: obj_Configuration_Combat: Initialized
23:23:08: obj_Configuration_Defense: Initialized
23:23:08: obj_Configuration_Hauler: Initialized
23:23:08: obj_Configuration_Labels: Initialized
23:23:08: obj_Configuration_Freighter: Initialized
23:23:08: obj_Configuration_Agents: Initialized
23:23:08: obj_Configuration_Missioneer: Initialized
23:23:08: obj_Config_FleetMembers: Initialized
23:23:08: obj_Config_Whitelist: Initialized
23:23:08: obj_Config_Whitelist: Initialized
23:23:09: obj_EVEDB_Stations: Initialized
23:23:09: EVEDB_StationID: Loading database from xxxxxxxxxxxxxxxxx
23:23:09: obj_EVEDB_StationID: Initialized
23:23:09: obj_EVEDB_Spawns: Initialized
23:23:09: EVEDB_Items: Loading database from xxxxxxxxxxxxxxxxxxxxx
23:23:10: EVEDB_Items: Initialized
23:23:10: EntityCache(AsteroidCache): Initialized
23:23:10: EntityCache(AsteroidCache): Search Params: CategoryID,25
23:23:10: EntityCache(AsteroidCache): Update frequency is 15.0 seconds
23:23:10: Asteroids: Initialized
23:23:10: obj_Drones: Initialized
23:23:10: obj_Ship: Initialized
23:23:10: obj_Station: Initialized
23:23:10: obj_Cargo: Initialized
23:23:10: obj_Bookmarks: Initialized
23:23:10: obj_JetCan: Initialized
23:23:10: obj_JetCan: Initialized
23:23:10: obj_JetCan: Initialized
23:23:10: obj_Social: Initializing whitelist...
23:23:10: obj_Social: Initializing blacklist...
23:23:10: obj_Social: Initialized
23:23:10: obj_Fleet: Initialized
23:23:10: obj_Fleet: 1 permitted fleet members added
23:23:10: obj_Assets: Initialized
23:23:10: obj_Safespots(Safespots): Found 0 safespots in this system
23:23:10: obj_Safespots(Safespots): Initialized
23:23:10: obj_Belts(Belts): Initialized
23:23:10: obj_BeltBookmarks(BeltBookmarks): Found 0 bookmarks in this system
23:23:10: obj_BeltBookmarks(BeltBookmarks): Initialized
23:23:10: obj_Sound: Initialized
23:23:10: obj_AgentList: Initialized.
23:23:10: obj_MissionBlacklist: Initialized.
23:23:10: obj_Agents: Initialized (No Agents Found)
23:23:10: obj_MissionCache: Initialized
23:23:10: obj_MissionDatabase: Initialized
23:23:10: EntityCache(EntityCache): Initialized
23:23:10: EntityCache(EntityCache): Search Params: CategoryID, 11
23:23:10: EntityCache(EntityCache): Update frequency is 1.0 seconds
23:23:10: obj_MissionDatabase: Initialized
23:23:10: obj_Missions: Initialized
23:23:10: obj_Market: Initialized
23:23:10: obj_Autopilot: Initialized
23:23:10: obj_Callback: Initialized
23:23:10: obj_Courier: Initialized
23:23:10: obj_StealthHauler: Initialized
23:23:10: obj_Scavenger: Initialized
23:23:10: BuildSourceList found 0 source locations.
23:23:10: obj_Freighter: Initialized
23:23:10: Miner: Initialized
23:23:10: obj_MinerHauler: Initialized
23:23:10: obj_Missioneer: Initialized
23:23:10: EntityCache(RatCache): Initialized
23:23:10: EntityCache(RatCache): Search Params: CategoryID,11,radius,100000
23:23:10: obj_Ratter: Initialized
23:23:10: Thread: obj_EVEBOT_Targeting: Initialized
23:23:10: Targeting: Jammed - Unable to target
23:23:10: EntityCache(RatCache): Update frequency is 1.0 seconds
23:23:10: EntityCache(DefenseCache): Initialized
23:23:10: Thread: obj_Defense: Initialized
23:23:10: EntityCache(DefenseCache): Update frequency is 9999.0 seconds
23:23:10: EntityCache(DefenseCache): Search Params: CategoryID,11,radius,60000
23:23:10: Thread: obj_Offense: Initialized
23:23:11: Targeting: Jammed - Unable to target
23:23:11: -=Paused: Press Run-=
B.
 

Bumbulla

Active Member
Okay found out that it is the fps issue, isxeve has since dominion deployment. Was fixed for stable, stealthy said there's a fix which would work for trunk also but seems its not integrated yet. (stealthy said its a pain to doing)
Any statements to this? Will it come soon or wouldnt it?
 
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