Multicharacter
Senior Member
Has anybody figured out a way to determine the color of the Pamare orbs? It's name doesn't change as it cycles through the colors, in fact it has no name at all, it doesn't have any effects on it that cause the color change. Short of a ModelID feature (or maybe an animation ID) being added I have run out of ideas of any way ISXEQ2 could sense the color it is. Has anybody else found a way?