Not currently, I plan on rewriting autohuntAm I missing a setting?
Is it possible to exclude a mob based on name from the autohunt list?
Specifically in Karnors Castle I dont want my tank to go off hunting lurking sentinels in the water. It seems to randomly decide to hate the odd one here and there.
correct me if im wrong but this is already achievable via clicking movement only instead of auto huntThis is speculation as I'm not an Ogre user, but could you set it to travel around the zone on a specific path and then defend itself when mobs are near? That should avoid the mobs in the water (unless your path purposefully goes into it.)
Not to be a nag but if you are going to afk play (which i'd strongly advise against) do it in instances only, imho. Karnors is so heavily frequented that it would not be wise place to do it.Am I missing a setting?
Is it possible to exclude a mob based on name from the autohunt list?
Specifically in Karnors Castle I dont want my tank to go off hunting lurking sentinels in the water. It seems to randomly decide to hate the odd one here and there.
Or (IMO) worse, you trample over a real group and start slaughtering everything they are after, and without realizing it, you are now griefing people...Even then if you aren't physically watching the screen bots have been known to act funky at times and do things real players wouldn't (ie back up and run into the same wall over and over again) Makes the fact you're botting quite obvious