Billybob12
Active Member
Anyone box there? I got a solid 12 man and an awesome 6 man. Hit me up!
You should be able to do the first 3 in Temple HM with no issues, I did them with 1 group (Co-Op Strike being the biggest issue). Statue itself I wouldn't like to attempt with less than 3 full groups.Speaking of HM Rallos Zek ... WOW that's HARD. I run 2 groups through COE and SS (Easy mode) and assumed old Kael zone HM would be pretty easy ...
Is this zone just designed to have 4 groups? My 2 groups just get OWNED on the 1st name
First named...Speaking of HM Rallos Zek ... WOW that's HARD. I run 2 groups through COE and SS (Easy mode) and assumed old Kael zone HM would be pretty easy ...
Is this zone just designed to have 4 groups? My 2 groups just get OWNED on the 1st name
Yes, Raid options is set up to automatically cure the correct curses.I just want to make some progress in that zone (Rallos HM).
Does OGRE have some smarts for that zone? Like what not to cure and what to cure?
It sounds like I'm just meeting the fail conditions because we just all die sometimes for no reasons (well I just cant see the reason).
Do the bots (ogre) auto cast the debuff or do they have to put in their CA's tab?
Will the bots cure correctly if I have "Load raid options"
I'll def have 4 humans playing if I ever make it to Rallos HM (The EM zone is just stupid easy)
regarding the debuff in general. if I start it off with scout 1 and I have 6 scouts will all 5 cast it on the next debuff? just wondering.Yes, Raid options is set up to automatically cure the correct curses.
You start the debuff yourself, then the toons will alternate (assuming you have the options selected on the Raid Options tab).
Yes.regarding the debuff in general. if I start it off with scout 1 and I have 6 scouts will all 5 cast it on the next debuff? just wondering.