EQ2Bot did not loot chest's any more...

Menasian

Active Member
Since release of EoF Eq2Bot did not loot Chest's for me any more....
It seams that the type of the chest is changed from "Special" to "Chest"
I did a quick fix my self and it works fine so far.

This is what i did:

* In EQ2Bot.iss and inside "function CheckLoot()" i changed following line from this:
if ${CustomActor[${tcount}].Type.Equal[Special]} && ${CustomActor[${tcount}].Name.Find[treasure]}

* To this:
if ${CustomActor[${tcount}].Type.Equal[Chest]}
 

gucci0915

Active Member
so do u mean replace the lines like Mr.Xxyn post?
=========================================================
if ${CustomActor[${tcount}].Type.Equal[Special]} && ${CustomActor[${tcount}].Name.Find[treasure]}
{
EQ2Echo Looting ${CustomActor[${tcount}].Name}
call FastMove ${CustomActor[${tcount}].X} ${CustomActor[${tcount}].Z} 2
Actor[treasure]:DoubleClick
shwlootwdw:Set[FALSE]
tmptimer:Set[${Time.Timestamp}]
do
=========================================================
replace to :
if ${Actor[Chest].Type.Equal[Chest]} && ${Actor[Chest].Name.Find[Chest]}
{
EQ2Echo Looting ${Actor[Chest].Name}
call FastMove ${Actor[Chest].X} ${Actor[Chest].Z} 2
Actor[Chest]:DoubleClick
shwlootwdw:Set[FALSE]
tmptimer:Set[${Time.Timestamp}]
do
 

Amadeus

The Maestro
Staff member
In that thread I said: "Abbadon's version is correct."

Therefore, it stands to reason that you should use his 'fix'.
 

insanitywiz

Senior Member
On a somewhat similar note, anyone have a working disarm addition? I've tried using verb but haven't had any luck making it work for me.
 
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