Pygar
EQ2Bot Specialist
As many of you who've been with ISXEQ2 for a while already know, there are extensive changes that must be identified, researched, cataloged, and eventually implemented into EQ2Bot to make it effective for a new Tier of content.
The first step of this process is providing ability data on the new abilities. CaPilot is assisting with this process.
EQ2AbilityExport.ISS
We need a level 90 of each class to run this file currently on the SVN. This will generate a file like: Guardian_SpellExport.xml
Please either PM those to CaPilot or reply to this thread with an attachement.
New AAs
If you have an AA ability that isn't currently in the eq2bot spell lists, please also run this export and submit it. On the submission just note its for adding AA blah.
For every new AA, I need a description of what it does, if its single target, group, raid, etc, and when you might use it. I'll take this description and add logic to the class files.
Eq2bot 3.0
We will be updating the current legacy eq2bot on the SVN with ability data. However, at the same time we will be engaged in developing a new revision to the core code. The features for this revision are in the low level logic the application uses. The primary benefit will be less overhead, and less client/server communication.
Features currently being addressed:
If you have additional feature requests, please post them in the current EQ2Bot Project Feature Request tool.
The first step of this process is providing ability data on the new abilities. CaPilot is assisting with this process.
EQ2AbilityExport.ISS
We need a level 90 of each class to run this file currently on the SVN. This will generate a file like: Guardian_SpellExport.xml
Please either PM those to CaPilot or reply to this thread with an attachement.
New AAs
If you have an AA ability that isn't currently in the eq2bot spell lists, please also run this export and submit it. On the submission just note its for adding AA blah.
For every new AA, I need a description of what it does, if its single target, group, raid, etc, and when you might use it. I'll take this description and add logic to the class files.
Eq2bot 3.0
We will be updating the current legacy eq2bot on the SVN with ability data. However, at the same time we will be engaged in developing a new revision to the core code. The features for this revision are in the low level logic the application uses. The primary benefit will be less overhead, and less client/server communication.
Features currently being addressed:
- Significantly reduced client/server communication
- Better underlying performance from eq2bot core
- Updated aggro conditions detected and new reaction functions for class files
- Vertical clipping of AI awareness (selectively ignore things above or below you)
- Mob intercept pathing - no longer move to where the mob was 3 seconds ago, but rather move to the intercept point.
- Integration with ogre mapper - Allow eq2bot to map zones as you play as well as share maps with other ogre enabled pathing applications.
- Ability to run with ogre harvest and eq2bot simultaneously
- Independent cure priority threading to allow interrupt casting of cures and immediate reaction times to detrimental when needed.
If you have additional feature requests, please post them in the current EQ2Bot Project Feature Request tool.