Hello there !
While using eq2bot, i noticed quite fast the "auto follow" function , from the Main tab, uses a choppy heading when following someone. It goes roughly in the good way, but seems to spam the turn left and turn right keys.
Quickly looking through the code, i noticed a part in the main() loop (lines 65-69) :
This is the one, for me, responsible for this trouble.
After removing the face command line 69, the auto follow seems to be infinitely smoother.
Didn't want to post in bug report if that 'feature' was intended, hence posting in discussion.
Stay safe,
-zogzog
While using eq2bot, i noticed quite fast the "auto follow" function , from the Main tab, uses a choppy heading when following someone. It goes roughly in the good way, but seems to spam the turn left and turn right keys.
Quickly looking through the code, i noticed a part in the main() loop (lines 65-69) :
Code:
call Angle_Math ${Math.Rand[360]}
NewPointX:Set[${Math.Calc[${NewPointX} - ${Rise}]}]
NewPointZ:Set[${Math.Calc[${NewPointZ} - ${Run}]}]
face ${NewPointX} ${NewPointZ}
After removing the face command line 69, the auto follow seems to be infinitely smoother.
Didn't want to post in bug report if that 'feature' was intended, hence posting in discussion.
Stay safe,
-zogzog