I've never seen this problem before but eq2harvest finds a NULL node and tries to get to it and gets stuck on it and doesn't stop trying to get it. It seems to get locked onto the NULL target from quite a distance and ignores all other nodes inbetween it.
I'm rather new to coding with innerspace but I guess I'm trying to find a way to put in the eq2harvest.iss is something like if node == "NULL" then ignore it and save it as a bad node or something?
edit: Well last night I messed around with it for a few hours trying to see if I was doing something wrong or some way to get it to work without changing the code and I had no luck but this morning I ran it for about 30 minutes in the spot that was causing me problems and I have yet to see it bug out. Maybe I just needed to restart the game client? I'll be trying it more later when I get back home but as of now it seems to be working perfect.
I'm rather new to coding with innerspace but I guess I'm trying to find a way to put in the eq2harvest.iss is something like if node == "NULL" then ignore it and save it as a bad node or something?
edit: Well last night I messed around with it for a few hours trying to see if I was doing something wrong or some way to get it to work without changing the code and I had no luck but this morning I ran it for about 30 minutes in the spot that was causing me problems and I have yet to see it bug out. Maybe I just needed to restart the game client? I'll be trying it more later when I get back home but as of now it seems to be working perfect.
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