Eq2Harvest : Tier 7

Hellsfire

Active Member
I tried running eq2harvest in tier 7 ( Tenebrious Tangle ) the other night and it just ran around grabbing the ?s and ignored the Dens and Roots. Not that thats all bad, but i was trying to get roots / pelts for my crafters.

It worked perfectly when i went to Sinking Sands / Lavastorm with it the same night.

Anyone else have this issue and/or know a solution?
 

Pygar

EQ2Bot Specialist
look in your harvest.xml file...

Be sure the node names in the xml match the node names for the zone. Adjust as needed.

Generally, if you've updated from the SVN these are all defined for you. If you find some that are wrong, edit and post the changes so I can update the SVN.
 

Hellsfire

Active Member
OK i looked in my Harvest.xml file but i cannot open it in MS Word do to file errors. When i open it via I.E. i see the following only in what should be the t7 area:

End tag "set" does not match the start tag "set".

Can someone just link me a good XML file and i'll overwrite it?
 

godfetish

Active Member
Hellsfire said:
OK i looked in my Harvest.xml file but i cannot open it in MS Word do to file errors. When i open it via I.E. i see the following only in what should be the t7 area:

End tag "set" does not match the start tag "set".

Can someone just link me a good XML file and i'll overwrite it?
Sounds like a problem in how word wants to display the tags, try notepad or ultraedit or vim...real text editors don't try to process the markup code. Anyway, here is the SVN's (as of a couple days ago at least) harvest.xml file.

Code:
<?xml version='1.0' encoding='UTF-8'?>
<!-- Generated by LavishSettings v2 -->
<InnerSpaceSettings>
	<Set Name="feerrott">
		<Setting Name="1">alluvium ore</Setting>
		<Setting Name="2">hermetic stone</Setting>
		<Setting Name="3">putrid arbor</Setting>
		<Setting Name="4">musty roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">overgrown bed of greenslade</Setting>
		<Setting Name="7">hatch of fish</Setting>
	</Set>
	<Set Name="steppes">
		<Setting Name="1">stonecrest ore</Setting>
		<Setting Name="2">wind swept stones</Setting>
		<Setting Name="3">felled high plains arbor</Setting>
		<Setting Name="4">mesquite catch weed</Setting>
		<Setting Name="5">beast den</Setting>
		<Setting Name="6">high plains shrubbery</Setting>
		<Setting Name="7">mob of fish</Setting>
	</Set>
	<Set Name="antonica">
		<Setting Name="1">callous ore</Setting>
		<Setting Name="2">sandwashed rock</Setting>
		<Setting Name="3">wind felled tree</Setting>
		<Setting Name="4">plains roots</Setting>
		<Setting Name="5">critter den</Setting>
		<Setting Name="6">plains shrubbery</Setting>
		<Setting Name="7">shoal of fish</Setting>
	</Set>
	<Set Name="orcishwastes">
		<Setting Name="1">ferric ore</Setting>
		<Setting Name="2">mud stone</Setting>
		<Setting Name="3">marred arbor</Setting>
		<Setting Name="4">vestigial roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">flattened bed of thistle</Setting>
		<Setting Name="7">fury of fish</Setting>
	</Set>
	<Set Name="everfrost">
		<Setting Name="1">frigid ore</Setting>
		<Setting Name="2">blizzard stone</Setting>
		<Setting Name="3">corroded arbor</Setting>
		<Setting Name="4">wintry roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">glacial shrubbery</Setting>
		<Setting Name="7">clamor of fish</Setting>
	</Set>
	<Set Name="enchanted">
		<Setting Name="1">residual ore</Setting>
		<Setting Name="2">rhythmic stone</Setting>
		<Setting Name="3">wretched arbor</Setting>
		<Setting Name="4">velvety roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">mystical natural garden</Setting>
		<Setting Name="7">throng of fish</Setting>
	</Set>
	<Set Name="lavastorm">
		<Setting Name="1">flame licked ore</Setting>
		<Setting Name="2">metamorphic stone</Setting>
		<Setting Name="3">decrepit arbor</Setting>
		<Setting Name="4">paltry roots</Setting>
		<Setting Name="5">unknown</Setting>
		<Setting Name="6">blackened shrubbery</Setting>
		<Setting Name="7">brood of fish</Setting>
	</Set>
	<Set Name="nektulos">
		<Setting Name="1">penumbra ore</Setting>
		<Setting Name="2">eventide stone</Setting>
		<Setting Name="3">putrescent duskwood arbor</Setting>
		<Setting Name="4">rancid roots</Setting>
		<Setting Name="5">beast den</Setting>
		<Setting Name="6">polluted natural garden</Setting>
		<Setting Name="7">swarm of fish</Setting>
	</Set>
	<Set Name="commonlands">
		<Setting Name="1">cloven ore</Setting>
		<Setting Name="2">wind swept rock</Setting>
		<Setting Name="3">wind felled tree</Setting>
		<Setting Name="4">desert roots</Setting>
		<Setting Name="5">critter den</Setting>
		<Setting Name="6">oasis shrubbery</Setting>
		<Setting Name="7">band of fish</Setting>
	</Set>
	<Set Name="rivervale">
		<Setting Name="1">sedimentary ore</Setting>
		<Setting Name="2">lithic stone</Setting>
		<Setting Name="3">corrupted arbor</Setting>
		<Setting Name="4">insidious roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">tainted natural garden</Setting>
		<Setting Name="7">bedlam of fish</Setting>
	</Set>
	<Set Name="qey_adv01_oakmyst">
		<Setting Name="1">compound ore</Setting>
		<Setting Name="2">moss encased stone</Setting>
		<Setting Name="3">grizzled arbor</Setting>
		<Setting Name="4">muddy roots</Setting>
		<Setting Name="5">creature den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="7">cluster of fish</Setting>
	</Set>
	<Set Name="steppes_epic01_cove">
		<Setting Name="1">ferric ore</Setting>
		<Setting Name="2">mud stone</Setting>
		<Setting Name="3">marred arbor</Setting>
		<Setting Name="4">vestigial roots</Setting>
		<Setting Name="5">animal den</Setting>
		<Setting Name="6">flattened bed of thistle</Setting>
		<Setting Name="7">fury of fish</Setting>
	</Set>
	<Set Name="exp01_rgn_sinking_sands">
		<Setting Name="1">eroded ore</Setting>
		<Setting Name="2">sand scoured stone</Setting>
		<Setting Name="3">arid timber</Setting>
		<Setting Name="4">sun bleached roots</Setting>
		<Setting Name="5">beast den</Setting>
		<Setting Name="6">parched shrubbery</Setting>
		<Setting Name="7">clutch of fish</Setting>
	</Set>
	<Set Name="exp01_rgn_pillars_of_flame">
		<Setting Name="1">red rock</Setting>
		<Setting Name="2">luminous stone</Setting>
		<Setting Name="3">fallen branch</Setting>
		<Setting Name="4">shriveled roots</Setting>
		<Setting Name="5">beast den</Setting>
		<Setting Name="6">withered shrubbery</Setting>
		<Setting Name="7">cluster of fish</Setting>
	</Set>
	<Set Name="fprt_adv02_graveyard">
		<Setting Name="1">dismal ore</Setting>
		<Setting Name="2">exhumed stones</Setting>
		<Setting Name="3">withered arbor</Setting>
		<Setting Name="4">moldy roots</Setting>
		<Setting Name="5">creature den</Setting>
		<Setting Name="6">ravaged natural garden</Setting>
		<Setting Name="7">cluster of fish</Setting>
	</Set>
	<Set Name="exp02_rgn_realm_of_twilight">
		<Setting Name="1">dustworn ore</Setting>
		<Setting Name="2">weathered geode</Setting>
		<Setting Name="3">osseous lumber</Setting>
		<Setting Name="4">dusk roots</Setting>
		<Setting Name="5">burrow</Setting>
		<Setting Name="6">withered shrubbery</Setting>
		<Setting Name="7">school of flying fish</Setting>
	</Set>
	<Set Name="exp02_rgn_realm_of_night">
		<Setting Name="1">weathered geode</Setting>
		<Setting Name="2">dustworn ore</Setting>
		<Setting Name="3">osseous lumber</Setting>
		<Setting Name="4">dusk roots</Setting>
		<Setting Name="5">burrow</Setting>
		<Setting Name="6">scrub thistle</Setting>
		<Setting Name="7">school of flying fish</Setting>
	</Set>
	<Set Name="exp02_rgn_realm_of_dawn">
		<Setting Name="1">sand burrowed ore</Setting>
		<Setting Name="2">barren stone</Setting>
		<Setting Name="3">dustwood arbor</Setting>
		<Setting Name="4">arid roots</Setting>
		<Setting Name="5">sand crawler den</Setting>
		<Setting Name="6">dryland brush</Setting>
		<Setting Name="7">crowd of fish</Setting>
	</Set>
	<Set Name="exp03_rgn_greater_faydark">
 		<Setting Name="1">exposed ore</Setting>
 		<Setting Name="1">moss covered ore</Setting>
		<Setting Name="2">crumbled stones</Setting>
		<Setting Name="2">eroded rock</Setting>
		<Setting Name="3">fallen branch</Setting>
		<Setting Name="3">moss covered branch</Setting>
		<Setting Name="4">growing roots</Setting>
		<Setting Name="4">large roots</Setting>
		<Setting Name="5">rodent den</Setting>
		<Setting Name="5">feral animal den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="6">a bush</Setting>
		<Setting Name="7">school of fish</Setting>
		<Setting Name="7">School of Emerald Trout</Setting>
		<Setting Name="7">trout fingerling</Setting>
	</set>
	<Set Name="qey_adv02_ruins">
		<Setting Name="2">unearthed stones</Setting>
		<Setting Name="3">aged arbor</Setting>
		<Setting Name="4">damp roots</Setting>
		<Setting Name="5">creature den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="7">array of fish</Setting>
	</set>
	<Set Name="qey_adv04_bog">
		<Setting Name="1">murky ore</Setting>
		<Setting Name="2">misty stone</Setting>
		<Setting Name="3">dense felled arbor</Setting>
		<Setting Name="4">wilted roots</Setting>
		<Setting Name="5">creature den</Setting>
		<Setting Name="6">natural garden</Setting>
		<Setting Name="7">assortment of fish</Setting>
	</set>
	<Set Name="Harvest Enhancer">
		<Setting Name="0,1">Elm Pick</Setting>
		<Setting Name="0,2">Elm Trap</Setting>
		<Setting Name="0,3">Elm Saw</Setting>
		<Setting Name="0,4">Elm Fishing Pole</Setting>
		<Setting Name="0,5">Elm Shovel</Setting>
		<Setting Name="1,1">Maple Pick</Setting>
		<Setting Name="1,2">Maple Trap</Setting>
		<Setting Name="1,3">Maple Saw</Setting>
		<Setting Name="1,4">Maple Fishing Pole</Setting>
		<Setting Name="1,5">Maple Shovel</Setting>
		<Setting Name="2,1">Ash Pick</Setting>
		<Setting Name="2,2">Ash Trap</Setting>
		<Setting Name="2,3">Ash Saw</Setting>
		<Setting Name="2,4">Ash Fishing Pole</Setting>
		<Setting name="2,5">Ash Shovel</Setting>
		<Setting Name="3,1">Briarwood Pick</Setting>
		<Setting Name="3,2">Briarwood Trap</Setting>
		<Setting Name="3,3">Briarwood Saw</Setting>
		<Setting Name="3,4">Briarwood Fishing Pole</Setting>
		<Setting Name="3,5">Briarwood Shovel</Setting>
		<Setting Name="4,1">Teak Pick</Setting>
		<Setting Name="4,2">Teak Trap</Setting>
		<Setting Name="4,3">Teak Saw</Setting>
		<Setting Name="4,4">Teak Fishing Pole</Setting>
		<Setting Name="4,5">Teak Shovel</Setting>
		<Setting Name="5,1">Sandalwood Pick</Setting>
		<Setting Name="5,2">Sandalwood Trap</Setting>
		<Setting Name="5,3">Sandalwood Saw</Setting>
		<Setting Name="5,4">Sandalwood Fishing Pole</Setting>
		<Setting Name="5,5">Sandalwood Shovel</Setting>
		<Setting Name="6,1">Rosewood Pick</Setting>
		<Setting Name="6,2">Rosewood Trap</Setting>
		<Setting Name="6,3">Rosewood Saw</Setting>
		<Setting Name="6,4">Rosewood Fishing Pole</Setting>
		<Setting Name="6,5">Rosewood Shovel</Setting>
		<Setting Name="7,1">Ebonwood Pick</Setting>
		<Setting Name="7,2">Ebonwood Trap</Setting>
		<Setting Name="7,3">Ebonwood Saw</Setting>
		<Setting Name="7,4">Ebonwood Fishing Pole</Setting>
		<Setting Name="7,5">Ebonwood Shovel</Setting>
	</set>
</InnerSpaceSettings>
 

Hellsfire

Active Member
Thanks
when i opened itwith notepad it showed up perfect; however, Itstill doesn't recognize the t7 nodes in TT. maybe its just the area i'm trying in but as i said in the original post, it likes the ?s still.

Another stupid question, Why do some folder, like Nav. Path, have ! in red on them? Is it only because they have been edited from the original form when creating new nav. pathes?

Oh and while i had notepad open, i added this:
<Set Name="tutorial_island02">
<Setting Name="1">unearthed ore</Setting>
<Setting Name="2">rugged stones</Setting>
<Setting Name="3">felled elm tree</Setting>
<Setting Name="4">roots</Setting>
<Setting Name="5">creature den</Setting>
<Setting Name="6">budding natural garden</Setting>
<Setting Name="7">school of fish</Setting>
</set>

Good toon, newb island.

Just a note, If you use this on newb island and start at the barricade, turn the range down to like 20 or you will never get passes the first 10 nodes. They respawn so fast you'll just keep running back and forth in the Dens / Elm =)
 
Last edited:

grimesp78

Banned
Hellsfire said:
Thanks
when i opened itwith notepad it showed up perfect; however, Itstill doesn't recognize the t7 nodes in TT. maybe its just the area i'm trying in but as i said in the original post, it likes the ?s still.

Another stupid question, Why do some folder, like Nav. Path, have ! in red on them? Is it only because they have been edited from the original form when creating new nav. pathes?

Oh and while i had notepad open, i added this:
<Set Name="tutorial_island02">
<Setting Name="1">unearthed ore</Setting>
<Setting Name="2">rugged stones</Setting>
<Setting Name="3">felled elm tree</Setting>
<Setting Name="4">roots</Setting>
<Setting Name="5">creature den</Setting>
<Setting Name="6">budding natural garden</Setting>
<Setting Name="7">school of fish</Setting>
</set>

Good toon, newb island.

Just a note, If you use this on newb island and start at the barricade, turn the range down to like 20 or you will never get passes the first 10 nodes. They respawn so fast you'll just keep running back and forth in the Dens / Elm =)
Just wanted to check and see if lavastorm dens was changed....it says "unknown on here" should be "blackened animal den"

Thanks!
 
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