EVEBot Discussion Thread

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Switch

Active Member
Fantastic script, thank you.

Any way to have the drones engage what is attacking you? Also if shield boosting could start only when shields are damaged and stop once they're fully rep'd that would help with cap problems on certain ships.
 
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chockobot

Active Member
I concur. I've been using Evebot for about a week. It's an awesome script and I thank all on the Dev team for saving me countless, mindless hours doing repetitive actions and I look forward to the new features they throw in.
 

Sethric

Active Member
Not sure if you've been able to recreate this or not, when a belt got added to the empty belt list, the ship gathered up the drones, warped to the next belt, but, didnt launch the drones again.
 

Switch

Active Member
I also had a situation where one of the drones I released was killed and the script got stuck trying to recall a dead drone.
 

CyberTech

Second-in-Command
Staff member
switch: thats' been fixed for a while, are you using the forum binary or the latest svn? forum lags several weeks behind usually.
 

Drift3r

Active Member
Seems the current SVN trunk version ( 172 ) is broken. It will mine and launch from a star base but it won't travel to or from a asteroid belt.

Edit: Just got the 173 trunk and it's working great. Keep up the great work.
 
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alcor75

Well-Known Member
First let me tnx you and hug you all, i love this script and i'm wery exited waiting for a new release.
Little problem i have is that ship have 4 turrets slot, i use mining laser in 3 of the 4 slots (miner II miner II miner I, i'm a noob and i know it). the script pick 2 target and activate 2 mining laser, one for each asteroid, but never pick a 3rd target (even if capable to lock 4 targets) and nither activate the 3rd laser. probably i'm doing something wrong, and i'm here to know if someone encoutered a similar problem.
Tnx
Alcor 74
 

CyberTech

Second-in-Command
Staff member
alcor75 said:
First let me tnx you and hug you all, i love this script and i'm wery exited waiting for a new release.
Little problem i have is that ship have 4 turrets slot, i use mining laser in 3 of the 4 slots (miner II miner II miner I, i'm a noob and i know it). the script pick 2 target and activate 2 mining laser, one for each asteroid, but never pick a 3rd target (even if capable to lock 4 targets) and nither activate the 3rd laser. probably i'm doing something wrong, and i'm here to know if someone encoutered a similar problem.
Tnx
Alcor 74
Alcor,

the script keeps 1 (now) to 2 (older versions) target slots free for defensive purposes. You say you're a noob, So i'm betting your ship or your character is limited in max targets. I'll be posting a new version so people who don't use SVN can get the latest this afternoon.
 

Shiv

Active Member
Bookmarks+

Is there a way to have EVEBot use bookmarks for travel to and from the belts? I use a very slow rig and having to travel 20k+ each trip is very time consuming. Also I was wondering if there was a jetcan program out there or if EVEBot can be configured? I have dug through the code and found that I can have my 2nd account be a hauler (just have a different directory for the hauler and run the script from there on 2nd account). I see that there is a jetcan program out there but I am not sure how to use it.

Thanks in advance!
 

trupoet

Active Member
I just wanna say this worked great out of the box. GJ on this script, I'm lovin it.

I did have to disable the shield booster line as it was just doing it the second I got to the belt and it kept going until my capacitor was drained. Also looks kinda obvious if everytime you come into a belt you start flashing your shield booser like a noob lol.

I did notice a lot of other possible functionality in the bot such as skills, hauling etc. But they didn't seem to work. (even when I switched to my hauler). Are they not implemented yet?

Anyway again, Great job. Should be a new tagline:

ISXEve : I'm lovin' it.

haha
 

CyberTech

Second-in-Command
Staff member
trupoet said:
I just wanna say this worked great out of the box. GJ on this script, I'm lovin it.

I did have to disable the shield booster line as it was just doing it the second I got to the belt and it kept going until my capacitor was drained. Also looks kinda obvious if everytime you come into a belt you start flashing your shield booser like a noob lol.
Sorry, mine runs constantly b/c I don't run out of cap... You can set it to run only after shields drop to a threshold, if you are using the subversion source. If using the forum zip, you'll need to wait till i repost a zip.

trupoet said:
I did notice a lot of other possible functionality in the bot such as skills, hauling etc. But they didn't seem to work. (even when I switched to my hauler). Are they not implemented yet?

Anyway again, Great job. Should be a new tagline:

ISXEve : I'm lovin' it.

haha
They are not implemented yet, or partially so, or implemented but disabled in isxeve (skills)
 

trupoet

Active Member
Ah k thanks for the prompt response.

I grabbed the latest tag from SVN . Maybe I should be using the trunk then?

Also, I was playing around with ores in the xml config file. I disabled scordite and plagioclases (set the setting to 0) and went to a 0.9 belt. But for some reason it still goes after plagioclase.

My reasoning I've been trying to go after veldspar to get more tritanium to sell.

Also forgot to say that Mine Veldspar is on as well. I can't even get it to mine the scordite even though if I just disable plagioclase
 
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Sethric

Active Member
i use a retreiver and 4 drones and a civilian shield booster in a .6 system and never lost any drones or died yet.
 

trupoet

Active Member
Ok so I think removing the setting of the asteroids I didn't want to farm altogether worked. Although not sure if that's the right way to do it.

Guess that's not really a solution since it's not that I want to NOT farm the others, just prioritize.
 
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alcor75

Well-Known Member
Question, let say i found a great mining spot at a mission spot or another place i can reach just warping from a station, but is not a standard asteroid belt, how can i make so it mine from there? it always try to warp to a belt..... pls help.
Alcor75
 

trupoet

Active Member
just FYI, I ended up figuring out that if I changed the order the ore settings were in the xml config file, that seemed to work for prioritizing which ones the bot would go after.
 

trupoet

Active Member
CyberTech said:
or implemented but disabled in isxeve (skills)
Just curious, why is skill queuing disabled? I searched around but didn't see anything about it except that there were some structs implemented in ISXEVE.
 

eeks

Active Member
so how do I use this? all my pages after status is blank except combat and there is just somthing for shields so I have no idea what I'm supposed to do or what it's supposed to do etc.
I got the idea this will mine, great. Can I set this up to kill everything in a mission?
I guess I looking for a general how to guide for this
thanks
 

mystaken1337

Active Member
awesome job with the script, i love it. but i'm new to the whole svn thing. is there any way some could post a how-to so i can update from the zip. thanks
 

CyberTech

Second-in-Command
Staff member
trupoet said:
Just curious, why is skill queuing disabled? I searched around but didn't see anything about it except that there were some structs implemented in ISXEVE.
CCP changed it, amadeus hasn't had time to fix isxeve for it.
 

shockme

Well-Known Member
Mining Section

It would be great if when you were mining it would pick two rocks near you even if one is a lower grade just so you can spread out your strip miners more often.
 

GliderPro

Active Member
shockme said:
It would be great if when you were mining it would pick two rocks near you even if one is a lower grade just so you can spread out your strip miners more often.
The targeting algorithm is scheduled to be improved. It is listed on the Google code bug tracker already.
 

stafflag

Active Member
Skills

Just wanted to ask about skills.

I poked around a bit and see you have a work in progress. Any news on that front?
I'm digin your script btw.. nice work.

I been poking around in these scripts about a year now and ther more i learn the more ignorant i feel. Any recomendations an what resources are available to learn this stuff?
 
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kingfisher

Active Member
feature request

option to ignore members in the gang(tank/booster)
make a bookmark and put it in a can so the can isnt popping every p/u
 

alcor75

Well-Known Member
The last SVN have a wery nice and working skill script, i want to tnx Cybertech for all the patience he had with me, and for have fixed the skills queue.
you need to create a TXT file in the config directory and call it "nameofyourchar training.txt" and put skills in there like this:
Clarity II
Logic II
Endetic Memory II
Energy Emission Systems I

the script is still under testing but i think cyber made it rock solid.
/hugs
Alcor75
 

iluvseq

Active Member
EveBOT pretty much refuses to mine anything less than Condensed Scordite.

I've reduced the Mining Range Multiplier to 1.2 and checked off 'Mine Veldspar' but it'll just warp to my bookmark, and spin around in space if there isn't any Condensed Scordite (or better) ores within 12k. I suspect this is because there IS some Condensed Scordite 40k away, but even then, it doesn't slowboat over there, it just hangs out spinning around in space, moving a few meters then turning and moving another direction...

Once better ores spawn, it locks on and mines them immediately. Works great as long as there is Condensed or better nearby.

Edit: I just moved the mining range multiplier to 5.0 and now it's beelining for the nearest Condensed Scordite (which was 20k or so away). So basically, as long as there is a better ore in the belt, it won't mine lesser ores, and it will only slowboat if there's decent ore within the mining range multiplier. I believe it should mine the 'best ore' within the range area, regardless of if there are better ores in the belt further away.
 

jimjohnson

Active Member
Do you have Strip Mine Area checked? I just started using this the other day but its working almost perfectly for me. I deselected Mine Veldspar checkrd Strip Mine area and left Mining Range Multipler at 2.2..
 

iluvseq

Active Member
I hadn't tried that.

I wasn't sure what it did, I assumed it had to do with higher end mining equipment. I'm just starting out in a frigate with Miner I's :)

Just noticed the tooltip, looks like thats exactly what I wanted.

Thank you!
 

iluvseq

Active Member
Another newbie question...

If I'm mining in 0.8 or lower space, sometimes pirates spawn. Right now I don't have the skills to use combat drones, and my ship is equipped with dual Miners and no real weapons, so right now I have to stop the script and run from the pirates, or just mine in 0.9 or higher.

My question is, if I have a weapon mounted on my ship, or some combat drones, will the EveBOT defend itself from rat attacks while mining? Just thinking ahead to when I have a better ship and the skills to use drones :)
 

GliderPro

Active Member
No. EVEBOT's only defense is to run away. If you have combat drones EVEBOT will launch them and they will defend you using the standard EVE AI.

In order for the EVE AI to work your drones must be out before you are attacked. If your drones are out the rats should attack them first.

Also your drones must be capable of reaching the target. I believe with Scout Drone I you can send your drones up to 20KM away. If you encounter a rat that attacks from beyond that range your drones will just sit there. Train your Scout Drone Interfacing skill to level IV before you try to use drones for miner defense.
 

Dark_Ghost

Well-Known Member
iluvseq said:
Another newbie question...

If I'm mining in 0.8 or lower space, sometimes pirates spawn. Right now I don't have the skills to use combat drones, and my ship is equipped with dual Miners and no real weapons, so right now I have to stop the script and run from the pirates, or just mine in 0.9 or higher.

My question is, if I have a weapon mounted on my ship, or some combat drones, will the EveBOT defend itself from rat attacks while mining? Just thinking ahead to when I have a better ship and the skills to use drones :)

if you have drones, yes.. otherwise no. pick ships that have drone bays if you need defense.

Dark_Ghost
 

iluvseq

Active Member
GliderPro said:
No. EVEBOT's only defense is to run away.
Will it run away? It didn't seem to when I was watching it last night, but maybe it's only configured to run away once shields get below a certain level?
 

alcor75

Well-Known Member
Sorry if i missed this but are there a way to disable the logging to file for evebot?
tnx guys
alcor75
 

buggy

Active Member
Good day,
Is there a way to prioritize what is mined and possibly sort it by distance?

IE: i mine ore X but the nearest is 15K away (too far) so i will mine ore Y which is <10K away.

Thanks,
Buggy.
 

Eania

Active Member
Is there a way to get evebot to only mine a specific belt in a system. I currently have 1 hauler and 2 hulks in a fleet. The problem I'm having is the both hulks will go off and mine other belts. I want to keep them in the same system so I can 1 more hulk and a BS to defend them. If there all off in different belts it becomes a little more difficult.
 

zackpoweroverwhelming

Active Member
Good day,
Is there a way to prioritize what is mined and possibly sort it by distance?

IE: i mine ore X but the nearest is 15K away (too far) so i will mine ore Y which is <10K away.

Thanks,
Buggy.
Only thing similar I know of so far is to click the Strip Mine option which mines an area clear before moving. I know it's not exactly what you're looking for, though.
 

dauser

Well-Known Member
Good day,
Is there a way to prioritize what is mined and possibly sort it by distance?

IE: i mine ore X but the nearest is 15K away (too far) so i will mine ore Y which is <10K away.

Thanks,
Buggy.
To select what is mined you can edit the evebot.xml file in the config folder, this will refine the roid selections.

The bot logic for "strip" mining will then determine what the best course of action is. So make sure that X and Y are in the list with nothing above or below them that is IN the belt your in.

Hope that helps a little.:)
 

Vansmith

Active Member
Ice mineing misshapps.

Hello,
Haveing some trubel with the ice mineing after i got Evebot rev 423. It will fly to the belt and start minging ice but after about 4 or 5 min. it will say in status. cargo hold has not changed in a while. Then it warps home. Is there a fix for it?
 
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kingfisher

Active Member
2 suggestions for the combat bot - has been working great btw

#1 It doesnt wait for all of the rats to target you, leading to drone loss occasionally. Or maybe it is that it needs to wait for them to engage you as well as target you?

#2 It didnt manage to quite get out when a hostile jumped in system. Luckily I was there and able to take over and kick the homo in the nuts. But when its warp got broken by the scram it basically gave up and didnt even try to turn on the tank or target the hostile. Recommend having it check for point on it and continue attempting to warp, as well as maintaining tank and setting speed to 75 or 100% to minimize time needed to get away. And lock all guns and go for it, until it reports all scrams are off. May need to add it as an object or method or whatever in isxeve, but I am guessing it is now doable w/ EW notifications. Also maybe having it total points and wcs strength for those that fit stabs, to see when there is a chance of warping and going for it.
 

CyberTech

Second-in-Command
Staff member
2 suggestions for the combat bot - has been working great btw

#1 It doesnt wait for all of the rats to target you, leading to drone loss occasionally. Or maybe it is that it needs to wait for them to engage you as well as target you?

#2 It didnt manage to quite get out when a hostile jumped in system. Luckily I was there and able to take over and kick the homo in the nuts. But when its warp got broken by the scram it basically gave up and didnt even try to turn on the tank or target the hostile. Recommend having it check for point on it and continue attempting to warp, as well as maintaining tank and setting speed to 75 or 100% to minimize time needed to get away. And lock all guns and go for it, until it reports all scrams are off. May need to add it as an object or method or whatever in isxeve, but I am guessing it is now doable w/ EW notifications. Also maybe having it total points and wcs strength for those that fit stabs, to see when there is a chance of warping and going for it.
I am still working on drone support; it's only basic atm.

> #1 < Rats don't always target you. Either 1 or more of the BS will ignore you, or some of the smaller ships will ignore you, until more of the spawn is down.

> #2 < Why didn't it get to a safe as soon as the non-whitelisted pilot appeared in system? I am still working on improving the reactions to unexpected behaviors during warp.
 

kingfisher

Active Member
> #2 < Why didn't it get to a safe as soon as the non-whitelisted pilot appeared in system? I am still working on improving the reactions to unexpected behaviors during warp.
It had warped to the belt by the gate. And he jumped in while the ship was still in warp. I was about 2 seconds away from making it back into warp to the safe when he got the point on me.

Also how long does the ship stay safed after a nonwhitelist comes in? Its been sitting in a safe cloaked for the last 12 minutes and hasnt resumed activity.
 

GliderPro

Active Member
It had warped to the belt by the gate. And he jumped in while the ship was still in warp. I was about 2 seconds away from making it back into warp to the safe when he got the point on me.
This is always a risk. There really isn't much you can do to prevent it. If you initiate warp to a belt before a hostile jumps into system there is a good possibility that he will be able to catch you if he is good at what he does. However, if you are not in warp when the hostile jumps into system you should be able to get away.

Also how long does the ship stay safed after a nonwhitelist comes in? Its been sitting in a safe cloaked for the last 12 minutes and hasnt resumed activity.
It will stay at the safespot as long as the system is hot.
 

kingfisher

Active Member
This is always a risk. There really isn't much you can do to prevent it. If you initiate warp to a belt before a hostile jumps into system there is a good possibility that he will be able to catch you if he is good at what he does. However, if you are not in warp when the hostile jumps into system you should be able to get away.



It will stay at the safespot as long as the system is hot.
Of course. Although it would be nice if eventually the script would realize its being shot up and couldnt get away, and would turn on the tank and lob some missiles back(ravens can usually run solo nanos off and tank them). Just something that would be nice in the future. But I really have no idea how hard it or feasible it would be.

As far as the safespot thing goes though. The system was completely clear for 20 minutes before I gave up and closed it out and restarted evebot.
 

GliderPro

Active Member
Of course. Although it would be nice if eventually the script would realize its being shot up and couldnt get away, and would turn on the tank and lob some missiles back(ravens can usually run solo nanos off and tank them). Just something that would be nice in the future. But I really have no idea how hard it or feasible it would be.
Agreed. The combat module should switch from FLEE to PVP mode if it detects you are warp scrambled. When ISXEVE provides data about who is scrambling you it can actually focus fire on that target.
 

shadowboxer

Active Member
just a question.. would it be hard to implement a "fleet" check? so if fleet mine jetcan if not in fleet haul to station? sometimes if I'm running several eve instances I experience random crashes... this check would ensure the miner continues working
 

LRonSmith

Active Member
Thank you for all the hard work. :)

I am not sure that the quotes are strictly necessary but in browsing the current rev 654 I noticed that:

obj_Bookmarks.iss line 77 missing second double quote
EVESalvageLibrary.iss line 628 missing second double quote
obj_IRC.iss line 517 missing both set of double quotes
 

!Sy

Active Member
If the Miner is set to "Strip Mine" why does it still mine by ore value? Kinda sux to see the bot fly past all the roids to reach a single more valuable roid which will pop after 1 1/2 cycles anyway ^^

Just a thought :)
 

ki11y

Active Member
What's wrong with current version? Ratting bot doesnt activate any hardeners and launchers.. Should i update or modify obj_Ship.iss?
 

!Sy

Active Member
Odd stuff:
- Miner reloads every warp, shouldn't do that if set to miner
- deactivating mining laser once treshold is reached, shouldn't do that so you can set it below your max and it keeps mining the 10-15s the hulks needs to warp, saves alot of time...over time :) i really can't think of any reason why a miner would want to deactive them anyway...

I fixed those myself but they are back every checkout so you might consider making them permanent :)
 

Bman569

Active Member
Hmm, under no conditions does EVEBot want to 'run'. It doesnt run when someone enters local nor does it run when tank is running low. It aligns for some random object then the bot dissapears and the ship sits in the belt. Am I missing something?
 

Bman569

Active Member
Oh hey, I just needed to delete all my bookmarks. Also the safespot thing doesnt like spaces in safespot names.
 

!Sy

Active Member
If your safespot is named "Safespot" then "Safespot" as label won't work, rename the SS to "Safespot xy".

Changing the label to "Safespo" should work too but not 100% sure ^^
 

kingfisher

Active Member
Odd stuff:
- deactivating mining laser once treshold is reached, shouldn't do that so you can set it below your max and it keeps mining the 10-15s the hulks needs to warp, saves alot of time...over time :) i really can't think of any reason why a miner would want to deactive them anyway...

I fixed those myself but they are back every checkout so you might consider making them permanent :)
If you deactivate them before you warp you get a partial cycles worth of whatever they were mining. If you just warp and they are on when you enter it, you get nothing.
 

shadowboxer

Active Member
my hauler stopped working....

he warps to the fleetmember and scans for jetcans but the search always returns with 0 found...after the first scan he just sits there and does nothing...
 

!Sy

Active Member
Lately EVEBot is bhaving strange, every now and then it doesn't unload, undock from station without noticing it and just going forward at full speed.

Really strange thing is, if it happens it happens to all running EVEs at the same time - any clues?
 

Denthan

Active Member
Mining Drones

Tsumari figured this out but I have not seen a post.

The UI seems to be the issue. Evebotgui.xml is not updating evebot.xml to TRUE on left click.

Code:
<Setting Name="Use Mining Drones">FALSE</Setting>
Code:
						<checkbox name='cbMiningDrones'>
							<X>10</X>
							<Y>90</Y>
							<Height>20</Height>
							<Width>100</Width>
							<Text>Use Mining Drones </text>
							<AutoTooltip>When checked mining drones will be used instead of combat drones</AutoTooltip>
							<OnLoad>
								if ${Script[EVEBot].VariableScope.Config.Miner.UseMiningDrones}
								{
									This:SetChecked
								}
							</OnLoad>
							<OnLeftClick>
									Script[EVEBot].VariableScope.Config.Miner:SetUseMiningDrones[${This.Checked}]
							</OnLeftClick>
						</checkbox>
If you go in and manually change it to TRUE it starts working.

Something to look at when you some how find your self with nothing else to do. :rolleyes:

Cheers,
Denthan
 

baronvonx

Active Member
ORE Delivery Configuration

So how does the ORE Delivery Configuration work..? Do I just type the name of the station in the textbox exactly how it appears..? I've lost two miners so far because the bot decided to take me through unsafe space to another station that I did not specify in the EVEBot GUI.

Do I need to remove all my station waypoints from the People & Places in order for this to work..?

Any help is mucho appreciated...! ;)
 

GliderPro

Active Member
You enter a bookmark name in the text box. However, this is an optional step. If you leave the box blank evebot will return to the station you were in when you started evebot.
 

ki11y

Active Member
Where can i find detect sound NPC values? Special spawn detect sound is only working for NPC convoy's for me. So, I think its a good idea to add some dark blood/domination/etc npc's to that function.
 

tes001

Active Member
A way to imprive the gather assets would be to make it so it doesnt go 17 jumps across the solar system to pick something up and then all the way back because it left something in the same system as before.

While i know it may be hard to optimise the route, one improvement would be to check the other stations in the same system for assets and if they did, to go pick those assets up before it moves system.
 

cybris

Active Member
Evebot running in miner mode is crashing about every 2 hours. The whole game crashes out and I get a popup box that says the ccp.exe has experienced an error and will now be closed. I'm running Vista 64. Any suggestions?
 

Amadeus

The Maestro
Staff member
I have noticed that those using vista 64 have the worst trouble of anyone on just about every game that involves innerspace. Frankly, I see NOTHING about any microsoft 64 bit operating system that warrants using it over the more stable and useful 32 bit systems. I have run 3 EQ2 characters, 1 EVE character, two instances of Visual Studio 2005, and IDA Pro without any lag on any screen...and that's with Vista 32. ...lol, if you're doing more than that at once you need an additional computer anyway.

So anyway, yea, stop believing the 64 bit OS propoganda.
 

cybris

Active Member
I thought that might be what it was The only reson I went with it is because I. Wanted to break the 4meg barrier on memmory hate not being able to use all of it on a 32-bit system, Wish i could get all my games and innerspace to run on Linux smoothly. Windows is garbage.
 

kingfisher

Active Member
If scrammed by a rat it just sits there for forever spamming warp and not doing anything else. Should kinda make it a priority to kill anything that scrams you at any point in time.
 

kingfisher

Active Member
Dark Blood spawns dont trigger an alarm or log as priority etc...., Blood Shadow Sages do and they are just junk trash cruisers.
 

Chrom

Active Member
Dark Blood spawns dont trigger an alarm or log as priority etc...., Blood Shadow Sages do and they are just junk trash cruisers.
Any plans to implement simply belt salvage script to support ratting?

Would be nice 2nd account to salvage & loot wrecks. The loot should be dropped then in bookmarked secure container, corporate hangar, or station. Anyone interested in doing that?
 

GliderPro

Active Member
Any plans to implement simply belt salvage script to support ratting?

Would be nice 2nd account to salvage & loot wrecks. The loot should be dropped then in bookmarked secure container, corporate hangar, or station. Anyone interested in doing that?
Yes. It is planned.
 
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