EVEOreHauler for non ore

alcor75

Well-Known Member
Hello and tnx alot for this wanderfull extension, hope you keep it up.
Question:
is there a way to make so the script "EVEOreHauler" can transfer items that are not ORE? let say i need to transfer "livestock", what i need to change in the script?
Tnx again and hope to see you soon.
Alcor75
 

Me.Name

Active Member
The script determines what to grab from the source hanger by category ID. As is it is now, it checks for minerals (Materials ID: 4), and Ore (Asteroids ID:25). If you add a check for trade goods (ID: 10), it should also take along your livestock.

I see three places where switch statements are set to look for 4 and 25. Changing the 4s or the 25s at all three places to 10 may work. I have not used this script, and I only took a quick glance so...

TRY AT YOUR OWN RISK.
 

sir0die

Member
the current version of eveorehauler i have also move salvage goods (which i'm not happy with). What can i do to prevent it from hauling my salvage stuff off?
 
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