Group setup questions

Glocktor

Member
Hello, new potential customer here. Let me give some background. I have been boxing 3-5 toons (and thinking of adding a 6th for full group) for many years and tried out some software from pcgametools last year but had too many issues getting it to work and recently found this website and been reading up on what ppl are accomplishing and it seems a bit more sophisticated, beneficial and geared more towards eq2 players so I'm thinking about giving it a try.

This software would also allow me to cut down to 3 computers (correct me if I'm wrong, here?) which would be awesome as I would need to buy a 5th and potential 6th computer in order to continue using the pcgametools software. My main computer is quite powerful (8 gigs of ram) so I'm confident it could handle 3 instances of eq2 and I have 2 other computers that are decent as well. The last computer kinda sucks and has lag issues but I could upgrade it. So ya, awesomeness if I can just have just the 4 computers running a full group of toons. Not to mention having 4 mice on the desk is quite enough.

Another thing I noticed is that this software can intelligently help with rogues' (and all the toons really) positioning to the mobs' rear, something I have had increasing difficulties with in my years of boxing. That is a BIG plus as far as I'm concerned. Group consists so far of zerk/monk, dirge, mystic, inquisitor, coercer.

Now to my question. I have had a berserker as a main since practically the launch and he's 90/300 with myth but I recently started a monk character on the same account due to the continual nerfs that zerkers have endured for many years. Seems any good abilities that zerkers get eventually get watered down over time, taken away or heavily nerfed, i.e. adrenaline.

I love my zerk but am really considering replacing him with the monk. Any opinions on this, taking into consideration the group makeup mentioned above? (which I can tweak as well if needed, coercer/inq only level 60'ish right now).

I also need a 6th, I would be glad to hear suggestions of what class would fit best into the group I have already or perhaps even broader group changes.

Other thoughts that have popped into my head include sending the monk off into his own account and using him as the 6th member of the boxxed team. That way I can still have the zerk MT (with the monk avoidance on him), a ready made off tank for situations that call for it, and I love the idea of group feign death (for those OH S---! times)

I would even consider betraying the zerk to guard in this situation (with the monk), since the zerk is designed to tank better taking hits. Since I plan to eventually take on harder and harder content it seems to me that avoiding getting hit would be smarter, right? Although I have to admit I would miss pulling entire roomfulls of mobs and laying waste to them all with my zerk. He's been a wonder at powerleveling all my other toons but that isn't going to get me where I want to go unfortunately.

Looking forward to hearing suggestions. Hopefully my rambling didn't put you all to sleep.
 

Kannkor

Ogre
ISXEQ2 is... in a way, a scripting tool. It gives us a link between coding and reading/doing things in game.

I mention this because you mention toons moving behind. This is 100% possible... and has been done. Best of all, if it's not up to your satisfaction, you have the ability to edit, modify, re-write as you wish.

This almost seems like it's worth mentioning no matter what... There are 4 different products here...
EQ2 - You know.. the one by SOE. The game.
Innerspace - provides a way of loading the game to make it readable.
ISXEQ2 - Reads the game and provides information to scripters.
Scripts - Automation tools for various things.

The one I want to quickly touch on is the scripts. Majority of scripts available are written by paying users, much like yourself (in the near future).

Onto your group setup... Your best bet for reasons why, is to look here on these forums a little bit, there are plenty of group setup / make up 6 box teams. Here's my recommendation and why.

Tank, priest(plate), priest(chain), bard, chanter, DPS.
If you choose a melee oriented DPS, go dirge.
If you choose a caster oriented DPS, go troub.
Tank = Personal preference is SK, but in the end any tank is fine.
Priest(plate) - Inq.
Priest(chain) - either.
Chanter - I prefer Coe for the superior mana regen.
 

dwdavis2

Member
I run six characters on one computer, so cutting down to three is definitely possible.

The only script I'm familiar with is Ogre, which takes care of positioning pretty well taken (aside from someone falling off a ledge trying to get a backstab in but that's really just me being sloppy placing the mob in the first place).

If you add an assassin to your existing group, you basically have my A team - bruiser, inquisitor, mystic, dirge, coercer, assassin. A monk would be handy, but it would cost you some dps. You might be well-geared enough not to worry about it, but I'm sensitive to it at the moment because even with an assassin I'm lacking the dps I need to clear Strategist's Stronghold. I prefer bruiser to my berserker for the extra tools, but I haven't played my monk enough to really compare to berserker.
 

Sunomi

Senior Member
I run six characters on one computer, so cutting down to three is definitely possible.

The only script I'm familiar with is Ogre, which takes care of positioning pretty well taken (aside from someone falling off a ledge trying to get a backstab in but that's really just me being sloppy placing the mob in the first place).

If you add an assassin to your existing group, you basically have my A team - bruiser, inquisitor, mystic, dirge, coercer, assassin. A monk would be handy, but it would cost you some dps. You might be well-geared enough not to worry about it, but I'm sensitive to it at the moment because even with an assassin I'm lacking the dps I need to clear Strategist's Stronghold. I prefer bruiser to my berserker for the extra tools, but I haven't played my monk enough to really compare to berserker.
This is also my A team with the exception of defiler over mystic. I'm considering going Brigand over Assassin to see how it can up a raids over all dps very my own group dps.
 

macker0407

Active Member
If you plan to do anything beyond, say, the ToFS heroic instances you'll want to consider either paying for a copy of Ogrebot or be prepared to do some script writing. EQ2Bot really isn't all that practical anymore, both due to its design and the fact that a lot of class files are fairly outdated these days.
 

insanitywiz

Senior Member
This is also my A team with the exception of defiler over mystic. I'm considering going Brigand over Assassin to see how it can up a raids over all dps very my own group dps.
Defiler is definitely > mystic IMO, but the difference is minor really. And a brig over an assassin for raid DPS is a great choice.
 

Sunomi

Senior Member
Defiler is definitely > mystic IMO, but the difference is minor really. And a brig over an assassin for raid DPS is a great choice.
With the patch finally going in and the avability to shift gear over to other classes I'm really considering moving my brigand into my assassins spot. However, I'm slightly concerned about losing the hate transfer that the assassin brings.

Anyone have an opinion in either direction?

Basically I'll be the MT group in most raids sporting:

Bruiser
Defiler
Inquis
Coercer
Dirge
Brigand (Current Assassin)

I know the assassin is the typical hate xfer but I'm wondering if I could pull this off. Of of now my group is solid and hate is never an issue even with T1 dps pulling off 150k+ dps from other groups. Thoughts?
 

popo

Active Member
Bruiser + Coercer Hate + Dirge Hate I cannot imagine losing aggro on single target Raid mobs.

I run with a swashy instead of Brig ATM and rarely (if ever) use Dirge hate and have no issues.
 

Kevinshp

Well-Known Member
Bruiser + Coercer Hate + Dirge Hate I cannot imagine losing aggro on single target Raid mobs.

I run with a swashy instead of Brig ATM and rarely (if ever) use Dirge hate and have no issues.
Brigs and swashys don't do the dps an assassin does. If you want to up your DPS drop a healer and add the brig I borrowed a friends brig and the assassins dps went up by 30% but for harder content not recommended.
I like mystic over defiler you get more group dps for either a caster group or scout group. Plus the mystic myth buff is awesome for those power drains.

I used to use pcgametools as well but reaction is very slow. When I switched I was clearing shit I couldn't dream of with pcgametools.


Now I also run all six toons on one comp. Sometimes 7. I also highly recommend ogre bot as well. "kannkor also like answering stupid questions" :).
 

Clemson

Member
I personally run a caster group.
SK
Inquit
Warden
troub
coercer
conj

I range anywhere from 200-400k dps depending on mob. I run 3 computers 2 toons on each. They can clear tofs 2x (minus tserra). Sk and coercer is EM raid gear (2 HM pieces). rest are random gear better than PQ, all have tofs 2x jewlery. Just my 2 cents =)
 

pelly

Active Member
I run my main group as:

Pally
Defiler
Temp
Coe
Wiz
Troub

and my alt group as:

Bruiser
Mystic
Fury
Dirge
Assassin
Illy

90/300. Both in x2 jewelry and Ry Grr armor. Use 2 computers. 1st group has better survivability and can seem to do more, but 2nd group does slightly more dps.

Have 5 other 90's with similar gear that I may change out: Inq, Zerker, Swashy, Brig and Nec.
 

eclipsed

Member
Currently running :

Zerk
Mystic
Inquisitor
Dirge
Coercer
Assassin

I am still new to all this, but as I pick up gear and AA it is turning into one beast of a group. Very good synergy in this setup that allows the assassin to really shine. So far I haven't done much in DoV besides the ToFS group zones. Leveled them all up together and boxed my epic reprecussions. I farm TSO/SF zones for the most part at the moment when I finish my ToFS run for the day. Considering betraying the mystic to defiler but man would I miss stampede :D
 

Kevinshp

Well-Known Member
Currently running :

Zerk
Mystic
Inquisitor
Dirge
Coercer
Assassin

I am still new to all this, but as I pick up gear and AA it is turning into one beast of a group. Very good synergy in this setup that allows the assassin to really shine. So far I haven't done much in DoV besides the ToFS group zones. Leveled them all up together and boxed my epic reprecussions. I farm TSO/SF zones for the most part at the moment when I finish my ToFS run for the day. Considering betraying the mystic to defiler but man would I miss stampede :D
You will miss sprit tab and if you took the group Rez AA you will miss that. It has saved my ars many times. I have the same set up but I have a guard but thinking of building a sk as they have not been nerfed like guards have. Or a bruser for strikethrough.
 
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