Last night eq2harvest was acting weird. when told to pause sometimes it would for a few seconds other times it only said it was paused but in both cases off it would go and try to harvest more. Have to turn it completely off to keep toon from running off.
Another thing it started doing is it would be harvesting a node and interrupt itself to run off for another node (and no one (PC) was nearby) leaving the node partially mined til manually cleaned up.
I had updated from svn, and i notice that it hasnt changed since i last update so thought i would give a heads up before doing more testing tonight.
Note that eq2bot was running at same time (no af set though).
Also looks like some user paths may need to be redone with the new bad node checking, for those where the node is fine but there are large obsticals in the way. always funny seeing toons trying to climb mountains like its only a tree or rock in the way.
Another thing it started doing is it would be harvesting a node and interrupt itself to run off for another node (and no one (PC) was nearby) leaving the node partially mined til manually cleaned up.
I had updated from svn, and i notice that it hasnt changed since i last update so thought i would give a heads up before doing more testing tonight.
Note that eq2bot was running at same time (no af set though).
Also looks like some user paths may need to be redone with the new bad node checking, for those where the node is fine but there are large obsticals in the way. always funny seeing toons trying to climb mountains like its only a tree or rock in the way.