Current InTesting ISXVG patch notes. If you're interested in testing, you'll need to come to #isxvg on irc.lavishsoft.com and be non-idle when I have a version available. (Or, at least have it so that your irc client beeps when I say your name.)
Code:
September 27, 2006 -- By Amadeus
[ISXVGe-20060926a.exe]
* Added FUNCTIONALITY: ISXVGe will now hook into the Vanguard command
interpreter. This allows you to imput innerspace or isxvge commands
using the vanguard chat window and the slash (/).
* Added a new COMMAND: "VGExecute"
* Added new TLO: "Me" (returns a 'character' datatype)
* Added new datatype: 'character'.
* Added the following new MEMBERS to the 'character' datatype:
1. FName (string type)
2. LName (string type)
3. Class (string type)
4. ClassAbrv (string type)
5. Level (int type)
6. CraftingLevel (int type)
7. HarvestingLevel (int type)
8. XP (int type)
9. XPPct (int type)
10. XPDebtPct (int type)
11. CraftXP (int type)
12. CraftXPPct (int type)
13. HarvestXPPct (int type)
14. DiplomacyXPPct (int type)
15. HealthStr (string type) [ie, "150/200"]
16. Health (int type)
17. HealthPct (int type)
18. MaxHealth (int type)
19. EnergyStr (string type)
20. Energy (int type)
21. EnergyPct (int type)
22. MaxEnergy (int type)
23. EnduranceStr (string type)
24. Endurance (int type)
25. EndurancePct (int type)
26. MaxEndurance (int type)
27. X (float type)
28. Y (float type)
29. Z (float type)
30. Heading (float type)
31. ID (int64 type)
32. PCID (int type)
33. Casting (string type) [Name of the spell/ability currently casting]
34. IsCasting (bool type)
35. InCombat (bool type)
36. HasDefensiveTarget (bool type)
37. HasVirtue (bool type)
38. HasCombatForms (bool type)
39. IsDrowning (bool type)
40. AutoAttackOn (bool type)
41. IsCamping (bool type)
42. InRecovery (bool type) [ie, in recovery time after using an ability/spell]
43. BreathPct (int type)
44. Copper (int type)
45. Silver (int type)
46. Gold (int type)
47. Platinum (int type)
48. Stat[Type,Name] (int type) [See Below for more information on this]
49. Target (actor type)
50. Chunk (chunk type)
* For the "Stat" member of the character datatype there are four different "Types" and quite a few
"Names" of stats that are available. This is not a complete list. Please feel free to add to
the wiki any other stat names that you discover. Basically, anything that's on the UI for you
should be available via this datatype.
* ALSO NOTE: "Names" are case sensitve!
- Type: Adventuring
- Names:
Alteration
Arcane Resistance
Archery
Awareness
Axe
Bash
Bow
Club
Cold Resistance
Combat Awareness
Conjuration
Constitution
Crossbow
Dagger and Knife
Detection
Dexterity
Dodge
Dual Wield
Evocation
Fire Resistance
Hammer
Hand to Hand
Heavy Harvesting Tools
Hide
Intelligence
Kick
Longsword
Maul
Mental Resistance
One-handed Blunt
One-handed Piercing
One-handed Slashing
One-handed Wielding
Parry
Physical Resistance
Ranged Wielding
Safe Fall
Short Sword
Sneak
Spirit Resistance
Strength
Tactic Recognition
Thrown
Thrown Axes
Thrown Daggers
Thrown Hammers
Vitality
Wisdom
- Type: Crafting
- Names:
Armor Smithing
Artificing
Blacksmithing
Carpentry
Finesse
Forging
Forging Tools
Forging Utilities
Forming
Ingenuity
Leatherworking
Material Preparation
Material Processing
Material Processing Tools
Material Processing Utilities
Metallurgy
Mineralogy
Outfitting
Problem Solving
Reasoning
Sculpting
Sculpting Tools
Sculpting Utilities
Shaping
Shaping Tools
Shaping Utilities
Smelting
Smelting Tools
Smelting Utilities
Stitching
Stitching Tools
Stitching Utilities
Tailoring
Weapon Smithing
- Type: Diplomacy
- Names:
Academics
Clergy
Craftsmen
Demand
Dialogue Points
Dialogue Status
Diplomacy
Domestics
Flatter
Inspire
Merchants
Nobles
Outsiders
Reason
Soldiers
- Type: Harvesting
- Names:
Gathering
Harvesting
Lumberjacking
Mining
Quarrying
Reaping
Skinning
Stamina
* Added new datatype: 'chunk'.
* Added the following new MEMBERS to the 'chunk' datatype:
1. ID (int type)
2. BaseName (string type)
3. MapName (string type)
4. DisplayName (string type)
5. ShortName (string type)
6. X (int type)
7. Y (int type)
8. SectorX (int type)
9. SectorY (int type)
* Added new datatype: 'actor'.
* Added the following new MEMBERS to the 'actor' datatype:
1. Name (string type)