Xeon Im impress of such a amazing work you have done, so much code in nice.
Thank you for the nice Bot.
Necro had same problem Health Leach(Drain Life I) heal by Leaching from Others.
mycroft
Used text editor like Notepad, open KBot.iss , search for this code, when deleted the code line, save as "KBot.iss" with the " <--quote otherwise if dont it will save as KBot.txt :-(
In the original(code) need to removed this code line at the beginin:
!${Me.Ability[${i}].IsOffensive} && !${Me.Ability[${i}].TargetType.Equal[Offensive]} &&
Code:
if [COLOR="Red"]!${Me.Ability[${i}].IsOffensive} && !${Me.Ability[${i}].TargetType.Equal[Offensive]} &&[/COLOR] !${Me.Ability[${i}].Type.Equal[Combat Art]} && !${Me.Ability[${i}].IsChain} && !${Me.Ability[${i}].IsCounter} && !${Me.Ability[${i}].IsRescue}
{
;;; Heal Tab
if ${Me.Ability[${i}].Type.Equal[Spell]}
{
;Spell and Defensive
UIElement[SmallHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[BigHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[FastHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[PetCombo@Pets@ExtraTabs@ExtraFrame@Extra@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[PetHealCombo@Pets@ExtraTabs@ExtraFrame@Extra@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[MeditationCombo@Rest@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
}
}
working code
Code:
if !${Me.Ability[${i}].Type.Equal[Combat Art]} && !${Me.Ability[${i}].IsChain} && !${Me.Ability[${i}].IsCounter} && !${Me.Ability[${i}].IsRescue}
{
;;; Heal Tab
if ${Me.Ability[${i}].Type.Equal[Spell]}
{
;Spell and Defensive
UIElement[SmallHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[BigHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[FastHealCombo@Heal@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[PetCombo@Pets@ExtraTabs@ExtraFrame@Extra@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[PetHealCombo@Pets@ExtraTabs@ExtraFrame@Extra@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
UIElement[MeditationCombo@Rest@SettingTabs@SettingFrame@Setting@KBot@KBot]:AddItem[${Me.Ability[${i}].Name}]
}
}
my necro had
Name: Drain Life I
Type: Spell
Target: Offensive
Range: 25
as Offensive too, didnt show in Heal % , after removed Offensive from code, it show and heal when Health % reach.
Hope help.
Thank you Xeon forn great Script.
kaxon