Not All Group Members Repairing Armor Via Mcp

otistaylor

Active Member
Has anyone else experienced a problem with ogre mcp not having all group members follow a command. Although its not a big deal its annoying I go to a mender then hit the repair button on MCP panel but only three of my characters repair. The other ones I have to individually click the mender and do it manually.

These same characters have problems auto joining my group when I invite them. I have to manually click accept. Can someone please let me know what settings I have messed up. Everything else works fine when using the MCP and running zones .

Thanks!
 

Sunomi

Senior Member
I believe it may have something to do with your EQ2Chars files. Double-check that all of your toons info is listed in that setting in Ogre. I'm not 100% sure but I think that if you try and invite them and/or send commands via MCP, if they aren't listed there (having a password versus not may only affect autologin if you use it), then they will automatically ignore. You may also be able to see this happening in either the console or Ogreconsole.
 

Kannkor

Ogre
Has anyone else experienced a problem with ogre mcp not having all group members follow a command. Although its not a big deal its annoying I go to a mender then hit the repair button on MCP panel but only three of my characters repair. The other ones I have to individually click the mender and do it manually.

These same characters have problems auto joining my group when I invite them. I have to manually click accept. Can someone please let me know what settings I have messed up. Everything else works fine when using the MCP and running zones .

Thanks!
These are two entirely different issues.

The not accepting invites are two things:
On the Settings tab, there is a [x] Accept invites. Make sure that is checked.
Secondly, it will only accept invites from people on your EQ2Chars list (as Sumomi mentioned). You can add them on your EQ2Chars tab in Ogrebot. Once you have done that then reload everyones bot and invites should work.

The repair thing...
Few things to note: Repairing only checks your primary weapon - If you swap it and it's not damaged, it won't try to repair.
Everyone has to be within range of the merchant or it won't try.
EQ2Chars is not relevant.
If you went LD, it's very possible the game won't let you interact. However if this is the case, you shouldn't be able to interact with the merchant manually.
Check your chat logs when you hit the button and nothing happens to make sure there isn't some EQ2 error.
 

otistaylor

Active Member
Ok thanks for the info. Have it resolved now.... the three characters who arent repairing have an indestructible weapon in primary.... thanks for pointing that out. The invite issue is fixed now to thanks for the help!
 

Kannkor

Ogre
Where does one get an indestructible weapon? If I can read that it is, I can check for it so this doesn't happen.
 

Cheesy

Well-Known Member
Where does one get an indestructible weapon? If I can read that it is, I can check for it so this doesn't happen.
Heroic characters get them as default I believe.

Can probably make a trial 95 and get one to test.
 
Top Bottom