GamerToukotsu
Member
Hello,
I just want to start out by saying that I've been using ISXEQ2 and Innerspace for several years now and haven't really got into the scripting side of things. Whenever the Beastlord came out I took it upon myself to start scripting an add-on to the EQ2Bot for the Beastlord but, I've ran into a problem.
Is there a way to determine if a certain ability is active within the Effects window?
I'm thinking there is because you can see what's in the "Maintained Window" and if the following is incorrect could someone push me towards the right direction.
I just want to start out by saying that I've been using ISXEQ2 and Innerspace for several years now and haven't really got into the scripting side of things. Whenever the Beastlord came out I took it upon myself to start scripting an add-on to the EQ2Bot for the Beastlord but, I've ran into a problem.
Is there a way to determine if a certain ability is active within the Effects window?
I'm thinking there is because you can see what's in the "Maintained Window" and if the following is incorrect could someone push me towards the right direction.
Code:
if ${Me.Effects[${SpellType[Weakness]}]}(exists)