Those annoying LORE and NO TRADE windows can now be properly handled. Just make an atom to handle this new event and then you an choose Yes (choice1) or No (choice2) based upon the text that's in the window 
Code:
July 6, 2007 -- By Amadeus
[ISXEQ2-20070628.0137]
* Added new EVENT:
1. EQ2_onChoiceWindowAppeared()
~ This event fires every time that a choice window (ie, Yes/No window) appears.
* Added new TLO: "ChoiceWindow" (returns a 'choicewindow' datatype object)
~ Syntax: ChoiceWindow [returns the last 'choicewindow' that appeared]
* Added new DATATYPE: 'choicewindow'
* Added new MEMBERS to the 'choicewindow' datatype:
1. ToEQ2UIPage (eq2uipage type)
2. Text (string type)
3. Choice1 (string type)
4. Choice2 (string type)
* Added new METHODS to the 'choicewindow' datatype:
1. DoChoice1
2. DoChoice2