Cut through wall of text: Ogrebot isn't closing combat after short fights. Toons are stay in autoattack and don't resume follow.
Wall of text: I am having an issue with my toons staying in auto-attack after fight is over. They won't AF after and i have to go to each screen and click the auto-attack button to start them up again.
It happens more regularly when the fight is real short. For instance, i was killing single ups in JW and before my melee could attack, the mobs were dead. Then my melee toons wouldn't move. I tried adding something to eq2botcommander to set autoattack 0, but spent way too much time on something that did not work.
Can a check if group has aggro, "if" statement be added to ogrebot?
Thanks.
Wall of text: I am having an issue with my toons staying in auto-attack after fight is over. They won't AF after and i have to go to each screen and click the auto-attack button to start them up again.
It happens more regularly when the fight is real short. For instance, i was killing single ups in JW and before my melee could attack, the mobs were dead. Then my melee toons wouldn't move. I tried adding something to eq2botcommander to set autoattack 0, but spent way too much time on something that did not work.
Can a check if group has aggro, "if" statement be added to ogrebot?
Thanks.