I have a question about the troub script as well. I'm not seeing it use the ability (night strike) after (bump) is being used. I've tried messing with the code, but i'm no programmer and have had no success. I don't want to mess anything up lol.
; Stealth Attack Combo
; Check if we have the bump AA and use it to stealth us, if we do not, skip it entirely
echo stealth check
if ${Me.Ability[${SpellType[391]}](exists)} && ${Me.Ability[${SpellType[391]}].IsReady} && ${Me.Ability[${SpellType[130]}].TimeUntilReady}<.1 && !${RangedAttackMode} && (${Actor[${KillTarget}].Target.ID}!=${Me.ID} || !${Actor[${KillTarget}].CanTurn})
{
echo use stealth
while ${Me.CastingSpell}
{
wait 2
}
call CastSpellRange 391 0 1 1 ${KillTarget}
call CastSpellRange 130 0 1 1 ${KillTarget}
return
}
in the eq2bot main window, it shows it queue up bump and use it, but immediately after instead of hitting night strike, it just queues up another spell. in the IS console it reads:
stealth check
use stealth
12:51:01 DEBUG: CheckPosition(1,1,23883712,391,FALSE)
So yeah, like i said I have no idea what i'm doing, but i'm pretty sure something is wrong here. any help would be much appreciated
