Rooster
Active Member
Is there any chance that with the "Autohunt" setting, change it so that it will only pull swimming mobs if the player is swimming?
If you're outside the water, at the moment you'll target a swimming mob and cast spells at it... the encounter resets because you are out of the water.. and it gets stuck in a loop.
If you are in the water, it's fine to pull swimming (and I guess non-swimming) mobs... but if the player is not swimming, it shouldn't pull swimming mobs, due to the encounter breaking issue.
If you're outside the water, at the moment you'll target a swimming mob and cast spells at it... the encounter resets because you are out of the water.. and it gets stuck in a loop.
If you are in the water, it's fine to pull swimming (and I guess non-swimming) mobs... but if the player is not swimming, it shouldn't pull swimming mobs, due to the encounter breaking issue.
Last edited: