allspaminthecan
Active Member
I'm in my guild hall doing writs and the craft script fails constantly just because it fails to get close enough to the craft station. Even though I have no paths defined in the zone navigation XML settings file, the craft script detects the nearby craft station and takes off.
I'm sure the correct way to do this would be to create the zone navigation settings file, but when I had done that, I noticed that the file was being erased repeatedly. I have no idea why, but every few minutes, all the settings in the file get erased... on disk as well. Good thing I had a backup.
I would like to be able to tell the craft script to just wait until i manually walk over to the craft station. Is there a way to do that?
When I tell the script to only use the targeted station, the script jumps the gun and doesn't wait until I move to the station, so that doesn't work either.
I'm sure the correct way to do this would be to create the zone navigation settings file, but when I had done that, I noticed that the file was being erased repeatedly. I have no idea why, but every few minutes, all the settings in the file get erased... on disk as well. Good thing I had a backup.
I would like to be able to tell the craft script to just wait until i manually walk over to the craft station. Is there a way to do that?
When I tell the script to only use the targeted station, the script jumps the gun and doesn't wait until I move to the station, so that doesn't work either.