EQ2BOT my crew and the DPS

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lava3200

Well-Known Member
Hello all, :yea:
I have been a member for a while now, however i am sure you will notice that i have never posted before (i prefer to read a lot and try to figure things out on my own)
Now i hit a brick wall!!! :confused:
i have a crew of 5 and ever since i downloaded ACT i hve noticed no change ion my Illy my fury and my dirge DPS
Note: they are all fabled out
At this moment my illy is doing somewhere around 1300 dps (when botted) and around 4500 solo, my fury wich usualy does 4000 solo hardly ever goes over 1000DPS when botted, my dirge is steady at around 1300 DPS and does about 3500 dPS solo
I have red a lot of posts made sure i get all the svn updates everytime they are up i have a good connection and running my crew on 3 computers so no lag or FPS problems.
As of now i am complitely open to any suggestions, as it is hard for me to run most of the TSO zones ..it just takes forever to kill mobs.
Thank you in advence for takin the time to read this
 

Eq2hax

Active Member
Lava3200,
Your frusteration is warranted. First off let me make it clear I am not bashing anyone who has taken the time to write a script for any of the classes. Personally I could not do it from scratch. However, that said. There are plenty of ways for you to tweak the bots you currently have which will in time drastically improve each botted class perhaps even improve the dps of you playing the class solo. It takes countless hours but well worth the end results.

Some of the bots have been quickly put together and at no fault of the the creator some were just that. Hap hazzardly thrown together so we would at the very least have a botted class that at least does something even though it may not be doing what it should when it should or even casting skills in the order they should be cast. Many here have admitted that they created it for the above stated purpose and that they do not really play "X" class. That doesnt mean you are at a loss. The first thing you can do is go get a final SVN before tweaking. Now you can begin tweaking the bots to your liking. Once done. DO NOT copy paste updated bots from the SVN over the countless hours of work you are about to create.

Ah yes, how to tweak... Well on that question which I am sure you may be asking i say this. Get some thick skin and ask your questions in ISXEQ2 chat. Sure, they gonna beat you up for asking dumb questions as they did me on several occasions. It's expected. But soon enough it will pay off. My results were roughly the following.

6 boxed Shadow Knight, Templar, Troubador, Coercer, Illy, Necromancer in T8 X4 Raid Zone Shard of Hate. Starting DPS with Bots from the Default SVN, Approx 15k dps. After Tweaking, my group was hitting 44k on the first mobs as you enter the door, and nothing ever below 32k dps on any other trash. thats just one example. I had other 6 boxed teams that i used and they were all tweaked.

Dont give up, its all doable and hey, all i had was a little self taught Basic training and thankfully one guildie who was a programmer by day that took some time to show me a thing or two. Hope that gives you some ambition to get started.

~Eq2hax
 

wired203

Active Member
As far as making sure you don't overwrite your updated class files, you can copy your class file to a new name of yourtoonname.iss and eq2bot will check for those first before loading the default class files. This way when you update from SVN you don't lose your work and can see if there are any official updates to those classes as well.
 

MrObvious

Senior Member
I think if you come up with tweaks you should post the suggestions to these forums so they can be shared with all. Hopefully a developer can code them into the base bot.

In fact, EQ2Hax, would love to see your mods for SK, Coercer, Illy, Necro. I am leveling a team of some of the same myself.
 

Eq2hax

Active Member
Sorry Mrobvious, no can do. The scripting was a 3.5 man project with approx 90 man hours spread out over a 3 month period. Had it just been myself I would have no problems with it. However, due to the fact that two of the people involved are programmers in RL I would not want to infringe on any of their time they spent on working this project without their knowledge or permission to share them. I just was pointing out that it is possible and its not all that difficult to learn and trying to encourage him/her to give it a go.
 

Eq2hax

Active Member
The Sk I played up front. The illy and Coercer I wouldnt touch with a ten foot pole. The fact they mez better than any real player can ever mez is far more worth any gain in dps you might get in tweaking. The main areas of concern with that particular group was with healing/curing, and the lame DPS of the Necro. My first few months in that zone 6 boxing was done with two healers. By the end I could 6 box 2 of the three named in SoH with just my one templar. Outside of the healing script which had tremendous reworking the dps tweaks are all minor tweaks and tests vs previous parses etc.

If you know how to play the class. Watch it in action then atempt to change what the bot is doing. The Swashie for example. Unbelievable how it positions better than a human could ever do. However, if you watch the default script in a T8 X4 fight it will probably position 4-8 times to a new quadrant and when it gets there it wont cast a single spell. (Wow, epic dps fail) Also notice the default does not make use of all its melee skills. They are in the script but they never cast several of them, hmm. Most importantly the swash default does not have all the AA skills added to the scripting. My final script makes use of every CA, every AA spell, prioritizes temp buffs, and oh ya omfg it actually goes into stealth to cast Shanghai several times in a X4 raid fight lol. it only now still moves to a quadrant one time and casts nothing, but better thant the 4 - 8 times it did it as default. We could not figure out why it still does this last one.

My main point is this. I am no programmer. I wish I knew 1/4 of what most of you know. That said, its all doable. Don't be afraid to break it. Worst case is u can always reload the SVN.

~Eq2hax
 

Amadeus

The Maestro
Staff member
Sorry Mrobvious, no can do. The scripting was a 3.5 man project with approx 90 man hours spread out over a 3 month period. Had it just been myself I would have no problems with it. However, due to the fact that two of the people involved are programmers in RL I would not want to infringe on any of their time they spent on working this project without their knowledge or permission to share them. I just was pointing out that it is possible and its not all that difficult to learn and trying to encourage him/her to give it a go.
This is lame. You do realize that EQ2Bot (the script itself) and the base class files that you all started with were all written, for free, by a lot of people and posted, for free, for you to use. I know that I have probably spent several hours on it myself. The scripts on the forums here are completely free and everything put into them was done voluntarily without compensation.

You should talk to your friends and get their permission to post the class files. Since it's not going to do anything but help others with DPS, I fail to see the "downside" to sharing. This is not a game where groups of boxes compete against other groups of boxes (like Aion.)

Anyway, if you post your differences in the scripts section here myself or someone else will look through them and see if the official files can be easily merged. You will also be able to feel better about yourself giving back to a community that has provided you with such an incredible script (eq2bot) completely for free.





On another note, I have unlocked this thread after cleaning up some of the innappropriate conversation. Topics that involve bypassing ISXEQ2 set limits or anything should not be discussed.
 

MrObvious

Senior Member
Amadeus is backing up my original point which I appreciate. I apologize for my joke that took the thread off track. I really appreciate all that Amadeus and all the guys do and think ISXEQ2 makes EQ2 worth playing. I will look into the class files I play and see if I see any missing abilities, etc and will post them to the forums here.
 

Pygar

EQ2Bot Specialist
Keep in mind, abilities are purposefully ommitted.

Every class has atleast one ability that is worthless to use, some classes have many more. Just cause it is omitted isn't in itself an issue.

What is useful is, I'm not using x ability under y condition and I think it should for z reason.

Or ability x has a typo, etc.
 

Eq2hax

Active Member
This is lame. You do realize that EQ2Bot (the script itself) and the base class files that you all started with were all written, for free, by a lot of people and posted, for free, for you to use. I know that I have probably spent several hours on it myself. The scripts on the forums here are completely free and everything put into them was done voluntarily without compensation.

You should talk to your friends and get their permission to post the class files. Since it's not going to do anything but help others with DPS, I fail to see the "downside" to sharing. This is not a game where groups of boxes compete against other groups of boxes (like Aion.)

Anyway, if you post your differences in the scripts section here myself or someone else will look through them and see if the official files can be easily merged. You will also be able to feel better about yourself giving back to a community that has provided you with such an incredible script (eq2bot) completely for free.





On another note, I have unlocked this thread after cleaning up some of the innappropriate conversation. Topics that involve bypassing ISXEQ2 set limits or anything should not be discussed.
No can do. Although I have never taken issue with you personally Amadeus those that represent you in chat and indeed they do represent you even though they do it for FREE. That said, I put up with enough abuse trying to get to the point where I could edit scripts with positive results. The "FREE" that you speak of allow the rest of us to justify paying for ISX and Innerspace.

Change the way those that represent you and your company and perhaps more will contribute. You can take that as a oh shit this guy is bashing them or you can take it as what it is. The truth.
 

Ragemage

Well-Known Member
As far as making sure you don't overwrite your updated class files, you can copy your class file to a new name of yourtoonname.iss and eq2bot will check for those first before loading the default class files. This way when you update from SVN you don't lose your work and can see if there are any official updates to those classes as well.

Sorry haven't been keeping up with this thread, but had a question here. So say for example I play a necromancer named dummy. So in the class files I would copy my necromancer.iss and name it dummy.iss?

Yeah I know I could test it and just find out but I figured I'd ask here rather than wait a week for me to get back home from this damn business trip.
 

Eq2hax

Active Member
Sorry haven't been keeping up with this thread, but had a question here. So say for example I play a necromancer named dummy. So in the class files I would copy my necromancer.iss and name it dummy.iss?

Yeah I know I could test it and just find out but I figured I'd ask here rather than wait a week for me to get back home from this damn business trip.
No, you would leave the name as it is. First off, I do not know what you are using to edit I reccomend Notepad ++ which you can obtain for free. http://notepad-plus.sourceforge.net/uk/download.php.

Make changes to the script. Save the script. Do not close notepad ++ as you can back up any changes you have made so long as you keep it open. Test the change. If it works, Great you improved something. However, that improvement may have negatively changed something else. Trial and error. If you have some specific questions I would be glad to lend a hand. I am always glad to help. So ask away. Just remember. If its broke you can always SVN.
 

bob_the_builder

Well-Known Member
Sorry haven't been keeping up with this thread, but had a question here. So say for example I play a necromancer named dummy. So in the class files I would copy my necromancer.iss and name it dummy.iss?

Yeah I know I could test it and just find out but I figured I'd ask here rather than wait a week for me to get back home from this damn business trip.
Yes you can rename the Class Routines file to your toons name. This does not seem to work for the Spell List or the UI files though.

So not sure if you want to rename the file or not, can get confusing if you make changes to a UI file and your Class Routine is a different name. Personally what I do is have another directory structure setup exactly like my SVN directory structure and when SVN is updated I then copy and overwrite with my custom scripts. I edit only from my custom script directory. If that made sense, anyways, yes is your answer to the dummy.iss file.
 

Kannkor

Ogre
I believe renaming it to your toons name makes it a priority

For example, I have 3 necros. Necro1, necro2, and necro3. Necro1 is uber and has all kinds of special clickies and such and is played very different than necro2/3.

I rename it to necro1.iss, so when logged into necro1, it uses that script (since it's greatly modified). But when I'm logged into necro2 or 3, it will still use the standard necro.iss.

Having said all that, I don't use eq2bot and don't have any necros.. but that's the word on the street.
 

wired203

Active Member
Kannkor is correct, one of the best uses however is you can still update the necro.iss file from SVN in case there were some fixes and compare it to your custom script if you had started with necro.iss as the base.

This way any SVN merges even accidental and you wouldn't lose your custom changes, and if you wanted to re-test necro.iss you would just rename dummy.iss to something different say bakdummy.iss to get back to the normal SVN class file.
 

Hendrix

Well-Known Member
No can do. Although I have never taken issue with you personally Amadeus those that represent you in chat and indeed they do represent you even though they do it for FREE. That said, I put up with enough abuse trying to get to the point where I could edit scripts with positive results. The "FREE" that you speak of allow the rest of us to justify paying for ISX and Innerspace.

Change the way those that represent you and your company and perhaps more will contribute. You can take that as a oh shit this guy is bashing them or you can take it as what it is. The truth.
Yeah, the people in chat can be such dicks huh? Try hanging around and getting the same thing asked over and over when it has been layed out in detail in the forums. Then come back to me about being a dick.
 
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