Why doesn't the following work with the dance routine in the haunted house?
Also tried EQ2_onIncomingCharText and EQ2_onAnnouncement. The text shows up in the log.
And before I get the obligatory comments about being lazy and all that. I know it is.
I just wanted to do it "just because".
Code:
Event[EQ2_onIncomingText]:AttachAtom[GetText]
atom GetText(string StepName)
{
Debug:Echo[${StepName}]
}
And before I get the obligatory comments about being lazy and all that. I know it is.
I just wanted to do it "just because".