Details!? Yelling Help without telling us EXACTLY what it's doing or not doing doesn't do much good.dyeman said:I did every suggestion you made, and yet I still cannot get the bot to walk through a door/open it properly. Help!![]()
One possibility is you have an errant connection, like I detailed in my Edit of 4C. If you have one, then the bot is probably skipping your door points and trying to directly go somewhere. Did you change that as well? Do you have excel? Can you map out your map and see if there are any long lines connecting points that shouldn't be? Turn Debug On and tell us what it's saying when it tries to head to the door. If you have debug on and it starts pathing through door points it spams you pretty bad about them, so if you're not seeing anything about them, then it's probably not pathing through your door points. If it's coming up saying it's found a path with 0 hops, then it really hasn't found a path (and in turn your navigation file isn't set up properly) and it then results to trying to go directly to the target.
Are you in First person?? That's pretty much a requirement for doors and such.
The only other problem I've run into is on an older machine of mine that lags, there is code in there to remove connections if it runs into something, then it can't find paths to places that I know I 'had' paths to.