My updated scripts

bob_the_builder

Well-Known Member
Had a few requests for my updated scripts and I dont have SVN access (not even sure if I really want it). But here are my scripts:

Wizard - Works great and finished
-- All AA's and post-myth spells
Inq - Works great and finished
-- All AA's and post-myth spells
-- Improved healing for single and group
-- Added cure curse and cure curse on another (MT)
Coercer - Works great and finished
-- All AA's and post-myth spells
Troubador - re-wrote melee and joust scripts
-- Work still in progress though cause mine is only level 84:190aa

(these are the Class Routines)
 

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bob_the_builder

Well-Known Member
Had a few requests for my updated scripts and I dont have SVN access (not even sure if I really want it). But here are my scripts:

Wizard - Works great and finished
-- All AA's and post-myth spells
Inq - Works great and finished
-- All AA's and post-myth spells
-- Improved healing for single and group
-- Added cure curse and cure curse on another (MT)
Coercer - Works great and finished
-- All AA's and post-myth spells
Troubador - re-wrote melee and joust scripts
-- Work still in progress though cause mine is only level 84:190aa

(these are the UI files)
 

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Kannkor

Ogre
I understand the Epic conversion to spells.. but why would you call it a broken Myth? I don't even understand the logic.. you don't break your weapon..
 

bob_the_builder

Well-Known Member
I understand the Epic conversion to spells.. but why would you call it a broken Myth? I don't even understand the logic.. you don't break your weapon..
Whatever, i just cant spell "Enervated" ... so "broken" is close enough. Dude WTF !

Are you nit picking or just giving me a hard time?

You "break" your Myth into two pieces, the spells and the weapon ... BROKEN !!!
 

Kannkor

Ogre
Whatever, i just cant spell "Enervated" ... so "broken" is close enough. Dude WTF !

Are you nit picking or just giving me a hard time?

You "break" your Myth into two pieces, the spells and the weapon ... BROKEN !!!
I just hate sayings that don't make any sense.. So I was giving you a hard time.

And you don't break your myth into two pieces.. you have the spell aspect removed (without "breaking" anything!).

Lets get a better name for it.. Because in the end - The bot is doing nothing with the weapon. Myth Spell? Epic Spell? Epic Myth Spell? You could Destroy your weapon, and the spell would work fine.. So the bot working with a "broken weapon" doesn't make sense. (Yes, I'm giving you a hard time again).. :)
 

pz

Active Member
over complicated shit is over complicated. i have toons with myth weapons and i have toons with myth buffs.
 

Zexxii

Well-Known Member
Hello Mr Bob,

I am a complete nub when it comes to scripting, and I was going to try to fix my coercer's script and teach myself how to script (dabble) when I noticed you had updated yours. First of all, thank you very much.

Secondly, is there a reason no one has changed Instigation to Power of Mind? I am new to coercer as well, so I had to look the spell up to even know what it is/was. Just curious. If I fix the script to read that, will I run into issues? I know I have to change it in coercer.iss, coercer.xml, anywhere else?

Thank you!
Zex
 

bob_the_builder

Well-Known Member
a reason no one has changed Instigation to Power of Mind?
Code:
<Setting name="7,20">Power of Mind</Setting>
Not sure the question...

Code:
PreAction[2]:Set[Instigation]
PreSpellRange[2,1]:Set[20]

If you mean just the name of the switch.. its irrelevant the spell uses "Power of Mind" regardless of the switch name "Instigation"...

is that what you refer?

If so then it is changed...
 

Zexxii

Well-Known Member
I assume this is what defines what to do when you check to box on for Class selection?

Code:
Line 23: 	declare BuffInstigation bool script FALSE
	Line 55: 	BuffInstigation:Set[${CharacterSet.FindSet[${Me.SubClass}].FindSetting[BuffInstigation,,FALSE]}]
	Line 55: 	BuffInstigation:Set[${CharacterSet.FindSet[${Me.SubClass}].FindSetting[BuffInstigation,,FALSE]}]
	Line 115: 	PreAction[2]:Set[Instigation]
	Line 238: 		case Instigation
	Line 239: 			if ${BuffInstigation}

And the XML is what displays on the bot window, which means it still says Instigation, right? The spell list... I'm not sure where that comes into play, as I'm too new to this, I haven't figured out that part yet, but I know the Class selection still says Instigation, well, my copy at home does anyway, I haven't tried your version yet, and as I said, I'm trying to learn, so does the Spell List trump the XML somehow?

Code:
[COLOR="Red"]Line 153: 	<Commandcheckbox Name='BuffInstigation'>[/COLOR]
	Line 158: 		<Text>Buff Instigation</Text>
	Line 162: 				Script[EQ2Bot].Variable[BuffInstigation]:Set[TRUE]
	Line 163: 				LavishSettings[EQ2Bot].FindSet[Character].FindSet[${Me.SubClass}]:AddSetting["BuffInstigation",TRUE]
	Line 168: 				Script[EQ2Bot].Variable[BuffInstigation]:Set[FALSE]
	Line 169: 				LavishSettings[EQ2Bot].FindSet[Character].FindSet[${Me.SubClass}]:AddSetting["BuffInstigation",FALSE]
	Line 173: 		<Data>${LavishSettings[EQ2Bot].FindSet[Character].FindSet[${Me.SubClass}].FindSetting[BuffInstigation]}</Data>
Or am I confused?
 
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Kuma

Well-Known Member
bob,

Thanks for these scripts. I am getting a constant "no ranged weapon" message while in battle using the inquisitor script. Any ideas ? I do like some of the changes you have made. I have yet to run him outta power.
 
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bob_the_builder

Well-Known Member
bob,

Thanks for these scripts. I am getting a constant "no ranged weapon" message while in battle using the inquisitor script. Any ideas ? I do like some of the changes you have made. I have yet to run him outta power.
Yeah search for "eq2execute /auto"

Should be "eq2execute /auto 3" instead of "2"
 

Kuma

Well-Known Member
All fixed.:cool: Thank you for the help bob. I tried a few things before I asked and was unsuccessful. I tried getting rid of ranged attack, and was just making things worse.
 

Pygar

EQ2Bot Specialist
I'll be merging these with mine over the next week.

There are things that make sense for the core bots, and there are things that are more centric to your group.

Strangely, my coercer does less dps on your script =/
 

Jesters

Active Member
just going to throw this out here for ya bob but if you want help with the troub script let me know, been playing a troub since the game 1st release :) but i dont know didily squat when it comes to coding, just PM me if theres anything you want to know about the class
 
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