Ogre Craft can't find fuel merchant

r0rschach

Member
Hello,

I've been trying to get ogre craft working and it keeps stopping while trying to buy fuel.

OgreCraft Version: 1.017
Loading map: exp04_rgn_timorous_deep
Loading LSO file: C:/Program Files (x86)/InnerSpace/scripts/EQ2OgreCommon/ZoneFiles/exp04_rgn_timorous_deep
06:39:22: OgreCraftError: No fuel merchant found.
06:39:24: OgreCraftError: Unable to get fuel merchant ( ) open.

I've tried basic map and custom point maps neither helped. Also tried a freeport tradeskill instance instead of gorowyn but that didn't do anything either. If I buy the fuel and other materials off that vendor in advance the bot runs off to the station and crafts normally untill it runs out of something it needs again. I noticed if I have the check broker option on it will go to him and look for fuel.

Anyway, I've tried most everything I can think of. Just did a reinstall of isxogre and it's scripts but it still won't find any fuel merchants. Any help would be appreciated.

Thanks
 
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r0rschach

Member
Well after trying a few more crafting stations with components already in inventory I'm finding some work but others won't. It found the engraved desk ok, but when I try an alchemy recipe I get this even though the bot walks right up to it and has everything in it's inventory. Definitely in range to use it when the bot stops.

07:57:14: OgreCraftError: Unable to make it to the device ( Chemistry Table ).

When I open the eq2 crafting window through the Chemistry Table and choose an item the bot does the crafting session fine.
 

Kannkor

Ogre
Well after trying a few more crafting stations with components already in inventory I'm finding some work but others won't. It found the engraved desk ok, but when I try an alchemy recipe I get this even though the bot walks right up to it and has everything in it's inventory. Definitely in range to use it when the bot stops.

07:57:14: OgreCraftError: Unable to make it to the device ( Chemistry Table ).

When I open the eq2 crafting window through the Chemistry Table and choose an item the bot does the crafting session fine.
There should be more errors about that. Specifically one from the mapper.
 

r0rschach

Member
OgreCraft Version: 1.017
Loading map: exp04_rgn_timorous_deep
Loading LSO file: C:/Program Files (x86)/InnerSpace/scripts/EQ2OgreCommon/ZoneFiles/exp04_rgn_timorous_deep
19:44:42: OgreCraftError: No fuel merchant found.
19:44:44: OgreCraftError: Unable to get fuel merchant ( ) open.
19:44:44: OgreCraftError: No fuel merchant found.
19:44:44: OgreCraftDebugging: Item ( Glowing Kindling ) is not available from a fuel merchant.
We should be back on the path, looping it..
19:44:55: OgreCraftError: Unable to make it to the device ( Stove & Keg ).

Started script at fuel merchant, practically standing on it. It ran to the stove and keg then stood there. That's everything start to finish.
 

r0rschach

Member
Tried again just now with navigation set to No Map only. Had the fuel and components on character already. It walked up to stove and keg just like before and didn't do anything other than clear the queue. This is all it says.

Loaded Inner Space Extensions
--------------------
isxeq2.dll isxogre.dll
22:31:44: OgreCraftError: Unable to make it to the device ( Stove & Keg ).
End of OgreNav (Powered by script: OgreCraftMove)
 

Kannkor

Ogre
Do you have some really really really bad latency?

I'll have to head to gorowyn and see if I can reproduce the issues you're having.

One thing you could try, is repatching to make sure no files are "old".

Do this in the console...
ISXOgre:Repatch[10]

The command is case sensitive. Do it with only 1 eq2 session open. Once it's done, close your eq2 down, and load 1 session, and go try crafting again.
 

r0rschach

Member
That worked to get the stations recognized, thanks. Not sure what could have gotten messed up, I only installed this all last week. Still no luck with the fuel merchant but at least if I stock up there it'll run for now.

And latency shouldn't be a problem for me. Computer is plenty fast as well, I can run 4 sessions but I only run 3 on it to keep a little extra RAM.

As far as Gorowyn.. It couldn't find the fuel merchant in a freeport tradeskill instance for me either. If that had worked I'd just have moved to FP :)
 
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r0rschach

Member
Just figured I"d mention as soon as I started crafting in a guild hall the bot was able to find everything. eq2craft was all that would work in public tradeskill areas though.
 

Kannkor

Ogre
Just figured I"d mention as soon as I started crafting in a guild hall the bot was able to find everything. eq2craft was all that would work in public tradeskill areas though.
Wonder if they gave them a different label, or if they are really far away. I tested using the one in antonica, and using the old-freeport which worked fine.

If someone wants to get me the exact name, and the guild (title under their name), I can check / add them in.
 

Ragnaroeker

Active Member
I know this is about 9 months old, however I have a similar issue and have looked through every xml file I think is in my Sony directory to find out what SOE called the fuel merchant in Gorowyn. I figured out the clipboard it's WorkOrderDesk, or at least that is what works for me. I do not use this AFK at all. I have three monitors and 2 PCs and I am usually working "Real Life" while I am crafting for my lazy kids. They did have a T1 guild hall. I evicted them for costing me too much status. I am right here at the monitor at all times, well almost. I stock up on most everything myself so the broker is not needed. He is also on the other side of the room. The fuel merchant is seldom needed, but always seems to be needed at the worst possible times. Oh yeah, one more; the Recipe Salesman dude. His name is Dvarkor Ska'nin and his title appears in game like this: <Crafting Trainer>. He is located at loc 2,817.16, 121.42, 1239.52, with an orientation of 258.62, 0.00, 0.00. There are two fuel merchants in this area. One is named Telgrakk and his title <Amorsmith>. He paths a triangle around the crafting area. Onilish Ven'Rik title <Weaponsmith> has a static position at loc 2807.43, 121.46, 1246.14 with an orientation of 256.93, 0.00, 0.00.

One last thing. No biggy just curious. When the toon goes to the workstation, they always end up standing in the middle of it. Now, I back them up, because I am right here being safe, cautious and hopefully responsible. It would be nice to stop them about a "game meter" prior to where they stop. Is this something I can do? If it is, I will figure it out. If the other two can be fixed on my end, I guess I just need to know where to find their programmed titles that SOE called them, different from Guild Hall 1 and haven't tried in FP or Queynos. Too much traffic.

Thank you for all that you do. Truly.
 
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