Raid debuff changes!

Kannkor

Ogre
Hello everyone,

If you use raid options to use the raid debuffs, they have changed.

I have REMOVED casting raid debuffs from both raid options and limited (not sure it was in limited).

They are now on the "Raid Options" tab (previously known as Extras).

Now you have the ability to use raid options, or not use raid options, and still have the debuff option.

Two options: Cast the debuff, and move to cast the debuff. If only the cast the debuff option is selected, you will ONLY cast the debuff if you are in range.

Move.. well - I hope it's clear that it'll move you first :)

These 2 new options are NOT checked by default. So you will have to check them.

Also added a chat trigger to "limited raid options".
Any time someone says: "casting raiddebuffname" it puts a timer on your screen when it will expire. Just testing it for now, I may make it customizable.
 

blackee

Senior Member
Hello everyone,

If you use raid options to use the raid debuffs, they have changed.

I have REMOVED casting raid debuffs from both raid options and limited (not sure it was in limited).

They are now on the "Raid Options" tab (previously known as Extras).

Now you have the ability to use raid options, or not use raid options, and still have the debuff option.

Two options: Cast the debuff, and move to cast the debuff. If only the cast the debuff option is selected, you will ONLY cast the debuff if you are in range.

Move.. well - I hope it's clear that it'll move you first :)

These 2 new options are NOT checked by default. So you will have to check them.

Also added a chat trigger to "limited raid options".
Any time someone says: "casting raiddebuffname" it puts a timer on your screen when it will expire. Just testing it for now, I may make it customizable.
Sounds cool. Now, if we could only get you to do the same thing for COB (customizable of course)... Here's to hoping!
 

blackee

Senior Member
What exactly needs to be changed on CoB? The current implementation pretty much does everything it needs to do.
Personnally, I would like Ogre to "watch" chat for a certain string, then wait 16 secs to cast COB.

Dirge 1 (not me) says: COB is rockin! I would like Ogre to wait 16 seconds and cast my COB to ensure they were back-to-back.
 

insanitywiz

Senior Member
Personnally, I would like Ogre to "watch" chat for a certain string, then wait 16 secs to cast COB.

Dirge 1 (not me) says: COB is rockin! I would like Ogre to wait 16 seconds and cast my COB to ensure they were back-to-back.
But...it does that.

I'm pretty sure there was a very recent thread in which Kannkor posted how CoB works with ogrebot, unless I am getting my threads mixed up with IRC conversations.
 

Kevinshp

Well-Known Member
what would also be nice is to have a way to keep raid options and be able to disable camp spot from it. Or a way to set where you want camp spot to be. This way I don't have to worry about if raid options are checked or not. I love 99% of all your raid options just we don't pull named the same way you do.

Love the new option your adding Btw
:)
 

Kannkor

Ogre
what would also be nice is to have a way to keep raid options and be able to disable camp spot from it. Or a way to set where you want camp spot to be. This way I don't have to worry about if raid options are checked or not. I love 99% of all your raid options just we don't pull named the same way you do.

Love the new option your adding Btw
:)
Probably never going to happen.

The way to disable camp spot, is to not have it turned on.

There's hundreds of raid options throughout all the zones. I'm not spliting them apart and building UI elements for every single option. It's just way more work than it's worth..

With raid options you pretty much get:
Raid limited - visual
Raid full - Do it my way.
 

Kevinshp

Well-Known Member
Probably never going to happen.

The way to disable camp spot, is to not have it turned on.

There's hundreds of raid options throughout all the zones. I'm not spliting them apart and building UI elements for every single option. It's just way more work than it's worth..

With raid options you pretty much get:
Raid limited - visual
Raid full - Do it my way.
well give us each pull spot for every mob you have camp spot set up for LOL:)
I figured it would be too hard. the camp spot would be the only one I would like to have disabled. but Meh
 

Kevinshp

Well-Known Member
another thing if I have two healers boxed and want them to debuff will they both cast at the same time, or is there a way to make them alternate?
 

insanitywiz

Senior Member
They will both cast at the same time, but they don't initiate the debuff themselves. You can either manually cast the first time, or make an MCP button for it, and after that they will cast whenever one is wearing off and theirs is available.
 

Kevinshp

Well-Known Member
They will both cast at the same time, but they don't initiate the debuff themselves. You can either manually cast the first time, or make an MCP button for it, and after that they will cast whenever one is wearing off and theirs is available.
ah cool thanks.
 
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