Recipe Collecting Redux - For Craft 5.3+

CyberTech

Second-in-Command
Staff member
We need to re-collect recipes, many of them were fixed/changed in the forced patch following Lu24.

Delete your scripts/eq2craft directory - we are starting from blank files again.

Download the last zip file on this thread, extract it to the scripts dir

Please re-run getrecipe.iss ONLY if you are a level 70 crafter with all advanced recipes. If the same folks who did it last time could do it again it'd be great.

Copy this section to your post and update the part you contribute
Sections in red need attention

Alchemist
Advanced Alchemist
Armorer
Advanced Armorer
Carpenter
Advanced Carpenter
Jeweler
Advanced Jeweler
Provisioner
Advanced Provisioner
Sage
Advanced Sage
Tailor
Advanced Tailor
WeaponSmith
Advanced WeaponSmith
Woodwooker
Advanced Woodwooker
 

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Karye

Active Member
Added
1-70 Advanced and regular Alchemist
1-70 Advanced and regluar Jeweler
1-70 Provisioner
1-70 Sage advanced and regular minus advanced sage 61
 

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CyberTech

Second-in-Command
Staff member
Copy this section to your post and update the part you contribute
Sections in red need attention

Alchemist 1-70
Advanced Alchemist 1-70

Armorer
Advanced Armorer
Carpenter
Advanced Carpenter
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A

Sage 1-70
Advanced Sage 1-70, Missing 61
Tailor 1-70
Advanced Tailor 1-70

WeaponSmith
Advanced WeaponSmith
Woodwooker
Advanced Woodworker
 

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Blazer

Active Member
There was a new GetRecipes I posted with the CraftGUI53.zip, and door should of worked there, well worked for me at least:)
 

Pygar

EQ2Bot Specialist
Advanced Armorer for the books added are missing 30,40,50 etc.

I haven't been able to get them all to post a recipe file, but can post partial if you want it.
 

CyberTech

Second-in-Command
Staff member
Pygar, If you expect to get em soon, go ahead and wait, but if your server is like mine and those books aren't even showing up yet, post what you have so we can at least have a full set minus the new stuff. We can always add the new 30/40/50 books later.
 

Mortedamour

Active Member
Armorer Done....Mostly

Alchemist 1-70
Advanced Alchemist 1-70
Armorer 1-70
Advanced Armorer 1-70, Missing 30
Carpenter 1-70
Advanced Carpenter 1-70
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A
Sage 1-70
Advanced Sage 1-70, Missing 61
Tailor 1-70
Advanced Tailor 1-70
WeaponSmith 1-70
Advanced WeaponSmith 1-70
Woodwooker 1-70
Advanced Woodworker 1-70
 

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Garulf

Active Member
Some missing Recipes

With LU24, they added odd numbered level 11-19 advanced books to scholar, craftsman and outfitter. The level 70 folks (at least for outfitter) seem to be missing these new books, thus those recipes are missing from the Recipe_Data as well. There is only 1 'Imbued Bone' recipe in the woodworker.xml for example.
 

Syliac

Active Member
Armorer Error

Dont know why but every lvl i have to re run getrecipes even with the newest armorer xml...
 

Mortedamour

Active Member
Found a couple of Outfitter Books 11-19 that were missing.

Alchemist 1-70
Advanced Alchemist 1-70
Armorer
Advanced Armorer 1-70, Missing 30
Carpenter 1-70
Advanced Carpenter 1-70
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A
Sage 1-70
Advanced Sage 1-70, Missing 61
Tailor 1-70
Advanced Tailor 1-70
WeaponSmith 1-70
Advanced WeaponSmith 1-70
Woodwooker 1-70
Advanced Woodworker 1-70
 

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Blazer

Active Member
Greythorn said:
Well doing the woodworker 10-20 recipes I noticed that only the recipes that use the main technique (fletching) in this case are put into the recipe xml's. The carpenter recipes from that tier even though I have them do not get put in.

So I think I answered my own question .. Craft does look at the other xml files to find a recipe
Yeh that is correct. This is just so that I can keep the recipes in specific xml files without duplicating things.

When you add a recipe, and there is a pause, this usually happens because it couldnt find the recipe, and consequently needed to look through every xml file.

The craft bot only opens the recipe files it needs, to improve the performance, and there is a specific order I set for every Artisan class in which order of the files it will open.
 
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Mortedamour

Active Member
Added Missing Armorer 30. Even though it listed Sage 61, They are in there. I ran against my own sage that has both 61 books and no new additions.

Alchemist 1-70
Advanced Alchemist 1-70
Armorer
Advanced Armorer 1-70
Carpenter 1-70
Advanced Carpenter 1-70
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A
Sage 1-70
Advanced Sage 1-70
Tailor 1-70
Advanced Tailor 1-70
WeaponSmith 1-70
Advanced WeaponSmith 1-70
Woodwooker 1-70
Advanced Woodworker 1-70
 

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CyberTech

Second-in-Command
Staff member
Greythorn,

I just verified that it's level 39, and that ${Me.Recipe[Torment (Apprentice)].Level} == 39. xml is wrong.

Did you re-run getrecipe for sage and still have it stay at 45?
 

CyberTech

Second-in-Command
Staff member
LU25 updates for Craft Recipe XML files

Patch notes for Lu25 indicate new recipes for Carpenter and Tailor.
Additionally, "Several recipes were changed in level so they match the level of the recipe book they come from."

We should re-run the rest, but for now, the stuff in red for sure needs work.

Alchemist 1-70
Advanced Alchemist 1-70
Armorer
Advanced Armorer 1-70
Carpenter 1-70 - Need New LU25 Recipes
Advanced Carpenter 1-70 - Need New LU25 Recipes
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A
Sage 1-70
Advanced Sage 1-70
Tailor 1-70 - Need New LU25 Recipes
Advanced Tailor 1-70 - Need New LU25 Recipes
WeaponSmith 1-70
Advanced WeaponSmith 1-70
Woodwooker 1-70
Advanced Woodworker 1-70
 

Attachments

CyberTech

Second-in-Command
Staff member
Patch notes for Lu25 indicate new recipes for Carpenter and Tailor.
Additionally, "Several recipes were changed in level so they match the level of the recipe book they come from."

We should re-run the rest, but for now, the stuff in red for sure needs work.

Alchemist 1-70
Advanced Alchemist 1-70
Armorer
Advanced Armorer 1-70
Carpenter 1-70
Advanced Carpenter 1-70
Jeweler 1-70
Advanced Jeweler 1-70
Provisioner 1-70
Advanced Provisioner N/A
Sage 1-70
Advanced Sage 1-70
Tailor 1-70 - Need New LU25 Recipes
Advanced Tailor 1-70 - Need New LU25 Recipes
WeaponSmith 1-70
Advanced WeaponSmith 1-70
Woodwooker 1-70
Advanced Woodworker 1-70

Renames:
Roots seem to have been renamed from plural to singular form in most cases. Most have been fixed, these below need validated -- are they still named this ingame?

Carboniteen Roots
Figwart Roots
Oak Roots
Roots
Saguaro Roots​
 

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insanitywiz

Senior Member
I have no idea what the first one is supposed to be, but every root on the broker atm is singular.

Figwart Root
Oak Root
Root
Saguaro Root
 

Amadeus

The Maestro
Staff member
Official Support Files updated to this point. (9.2.2006)

(Cybertech: Can we trim this thread down a bit? (ie, delete everything but your last posting?)
 

Amadeus

The Maestro
Staff member
The members I added to the recipe datatype recently should negate the need for these xml files entirely.
 
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