Trakanon Script failure

fuzzypawz

Member
The Trakanon script seems to be broken, not that its needed anymore ... but it causes Ogre to crash with a " no 'RO_Trak.Trak.ZonePulse' function found in script" error.

As a work around I just unchecked Auto Load Raid Options and Auto Load Grind Options.
 

Kannkor

Ogre
The Trakanon script seems to be broken, not that its needed anymore ... but it causes Ogre to crash with a " no 'RO_Trak.Trak.ZonePulse' function found in script" error.

As a work around I just unchecked Auto Load Raid Options and Auto Load Grind Options.
Was there more above it?

I've looked at the code 3 times now, and everything seems fine... I'll try to find time to go there to test it.
 

fuzzypawz

Member
That was the error message in the console window, I didnt really dig that deep into it since Trak just melts anymore. Is there a log file where I can go for a more detailed error message?
 

Kannkor

Ogre
That was the error message in the console window, I didnt really dig that deep into it since Trak just melts anymore. Is there a log file where I can go for a more detailed error message?
No log file, would just be in the console.
 

fuzzypawz

Member
Was there more above it?

I've looked at the code 3 times now, and everything seems fine... I'll try to find time to go there to test it.
Thanks for looking into this, I'm mostly concerned that I broke something on my side ... I tried running it with a different group of toons, with the same results. There was no information above the error message I listed previously. I even tried, restoring my original working innerspace directory from backups and updating through SVN, still get the same results. I park my toons next to the clicky thing, set that as joust spot and set joust out, the second I shoot Trakanon with my bow Ogre crashes all of the toons at the joust spot with that same error message. Not sure what happens if I dont give them a joust spot ...
 

Yorkie

Active Member
This also happened to me when i was in before the latest patch. I've not been in after patch to see if its fixed bug ill try the raid options thing. Many thx
 

Kannkor

Ogre
Thanks for looking into this, I'm mostly concerned that I broke something on my side ... I tried running it with a different group of toons, with the same results. There was no information above the error message I listed previously. I even tried, restoring my original working innerspace directory from backups and updating through SVN, still get the same results. I park my toons next to the clicky thing, set that as joust spot and set joust out, the second I shoot Trakanon with my bow Ogre crashes all of the toons at the joust spot with that same error message. Not sure what happens if I dont give them a joust spot ...
Oh I believe you, it must not be creating the raid zone variable, but everything visually looks fine. I'll have to zone into there and test.
 

Kannkor

Ogre
Ohhhhhhhhhhhhhhhhh!
So apparently when you want to use raid code, you actually have to include it... oops :)

Fixed with Patch 226
 
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