I'm new here so take what I say with a grain of salt. I just got VGA a few hours ago, first time ive ever used it... followed the directions in the release thread, svn updated etc etc, and like people previously posted, group buffing is borked for my cleric as well (though I suspect its borked for any class).
Anyway, I'm not a coder or script writer, nor do I wish to be so yeah, anyway...
Code:
Act_Buff.iss
function BuffUp()
{
if ${Group.Count} < 2
call solobuff
if ${Group.Count} > 1 && ${GroupStatus.Alive} && ${GroupStatus.AOEBuffClose} && ${GroupNeedsBuffs}
call groupbuff
}
in this section of the script, i removed the {GroupNeedsBuffs} and magically my cleric starts group buffing like a pro.
section now reads for me:
Code:
function BuffUp()
{
if ${Group.Count} < 2
call solobuff
if ${Group.Count} > 1 && ${GroupStatus.Alive} && ${GroupStatus.AOEBuffClose}
call groupbuff
}
I donno what that does but w/e, its working now, mostly. Only thing is that Renewal (single target buff) is only being cast on her. I donno how to make it cast on the rest of the group. Anyway, if someone with the know how could take a look and see what you can do, we would much appreciate it.
*edit
also it looks like the buff button only activates the first buff in the list and wont cycle through them all.